vsx-fma-mutate-undef.ll
1.44 KB
; RUN: llc < %s -verify-machineinstrs | FileCheck %s
target datalayout = "e-m:e-i64:64-n32:64"
target triple = "powerpc64le-unknown-linux-gnu"
; Function Attrs: nounwind
define void @acosh_float8(<4 x i32> %v1, <4 x i32> %v2, <4 x float> %x) #0 {
entry:
br i1 undef, label %if.then, label %if.end
if.then: ; preds = %entry
%0 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %x, <4 x float> <float 0x3FE62E4200000000, float 0x3FE62E4200000000, float 0x3FE62E4200000000, float 0x3FE62E4200000000>, <4 x float> %x) #0
%astype.i.i.74.i = bitcast <4 x float> %0 to <4 x i32>
%and.i.i.76.i = and <4 x i32> %astype.i.i.74.i, %v1
%or.i.i.79.i = or <4 x i32> %and.i.i.76.i, %v2
%astype5.i.i.80.i = bitcast <4 x i32> %or.i.i.79.i to <4 x float>
%1 = shufflevector <4 x float> %astype5.i.i.80.i, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
%2 = shufflevector <8 x float> undef, <8 x float> %1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
store <8 x float> %2, <8 x float>* undef, align 32
br label %if.end
; CHECK-LABEL: @acosh_float8
; CHECK: xvmaddasp
if.end: ; preds = %if.then, %entry
ret void
}
; Function Attrs: nounwind readnone
declare <4 x float> @llvm.fmuladd.v4f32(<4 x float>, <4 x float>, <4 x float>) #1
attributes #0 = { nounwind }
attributes #1 = { nounwind readnone }