browserSha1.js 3.93 KB
var Buffer = require('buffer/').Buffer;
var hashUtils = require('./browserHashUtils');

var BLOCK_SIZE = 64;

var DIGEST_LENGTH = 20;

var KEY = new Uint32Array([
    0x5a827999,
    0x6ed9eba1,
    0x8f1bbcdc | 0,
    0xca62c1d6 | 0
]);

var INIT = [
    0x6a09e667,
    0xbb67ae85,
    0x3c6ef372,
    0xa54ff53a,
    0x510e527f,
    0x9b05688c,
    0x1f83d9ab,
    0x5be0cd19,
];

var MAX_HASHABLE_LENGTH = Math.pow(2, 53) - 1;

/**
 * @api private
 */
function Sha1() {
    this.h0 = 0x67452301;
    this.h1 = 0xEFCDAB89;
    this.h2 = 0x98BADCFE;
    this.h3 = 0x10325476;
    this.h4 = 0xC3D2E1F0;
    // The first 64 bytes (16 words) is the data chunk
    this.block = new Uint32Array(80);
    this.offset = 0;
    this.shift = 24;
    this.totalLength = 0;
}

/**
 * @api private
 */
module.exports = exports = Sha1;

Sha1.BLOCK_SIZE = BLOCK_SIZE;

Sha1.prototype.update = function (data) {
    if (this.finished) {
        throw new Error('Attempted to update an already finished hash.');
    }

    if (hashUtils.isEmptyData(data)) {
        return this;
    }

    data = hashUtils.convertToBuffer(data);

    var length = data.length;
    this.totalLength += length * 8;
    for (var i = 0; i < length; i++) {
        this.write(data[i]);
    }

    return this;
};

Sha1.prototype.write = function write(byte) {
    this.block[this.offset] |= (byte & 0xff) << this.shift;
    if (this.shift) {
        this.shift -= 8;
    } else {
        this.offset++;
        this.shift = 24;
    }

    if (this.offset === 16) this.processBlock();
};

Sha1.prototype.digest = function (encoding) {
    // Pad
    this.write(0x80);
    if (this.offset > 14 || (this.offset === 14 && this.shift < 24)) {
      this.processBlock();
    }
    this.offset = 14;
    this.shift = 24;

    // 64-bit length big-endian
    this.write(0x00); // numbers this big aren't accurate in javascript anyway
    this.write(0x00); // ..So just hard-code to zero.
    this.write(this.totalLength > 0xffffffffff ? this.totalLength / 0x10000000000 : 0x00);
    this.write(this.totalLength > 0xffffffff ? this.totalLength / 0x100000000 : 0x00);
    for (var s = 24; s >= 0; s -= 8) {
        this.write(this.totalLength >> s);
    }
    // The value in state is little-endian rather than big-endian, so flip
    // each word into a new Uint8Array
    var out = new Buffer(DIGEST_LENGTH);
    var outView = new DataView(out.buffer);
    outView.setUint32(0, this.h0, false);
    outView.setUint32(4, this.h1, false);
    outView.setUint32(8, this.h2, false);
    outView.setUint32(12, this.h3, false);
    outView.setUint32(16, this.h4, false);

    return encoding ? out.toString(encoding) : out;
};

Sha1.prototype.processBlock = function processBlock() {
    // Extend the sixteen 32-bit words into eighty 32-bit words:
    for (var i = 16; i < 80; i++) {
      var w = this.block[i - 3] ^ this.block[i - 8] ^ this.block[i - 14] ^ this.block[i - 16];
      this.block[i] = (w << 1) | (w >>> 31);
    }

    // Initialize hash value for this chunk:
    var a = this.h0;
    var b = this.h1;
    var c = this.h2;
    var d = this.h3;
    var e = this.h4;
    var f, k;

    // Main loop:
    for (i = 0; i < 80; i++) {
      if (i < 20) {
        f = d ^ (b & (c ^ d));
        k = 0x5A827999;
      }
      else if (i < 40) {
        f = b ^ c ^ d;
        k = 0x6ED9EBA1;
      }
      else if (i < 60) {
        f = (b & c) | (d & (b | c));
        k = 0x8F1BBCDC;
      }
      else {
        f = b ^ c ^ d;
        k = 0xCA62C1D6;
      }
      var temp = (a << 5 | a >>> 27) + f + e + k + (this.block[i]|0);
      e = d;
      d = c;
      c = (b << 30 | b >>> 2);
      b = a;
      a = temp;
    }

    // Add this chunk's hash to result so far:
    this.h0 = (this.h0 + a) | 0;
    this.h1 = (this.h1 + b) | 0;
    this.h2 = (this.h2 + c) | 0;
    this.h3 = (this.h3 + d) | 0;
    this.h4 = (this.h4 + e) | 0;

    // The block is now reusable.
    this.offset = 0;
    for (i = 0; i < 16; i++) {
        this.block[i] = 0;
    }
};