index.js
6.51 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
'use strict';
const escapeStringRegexp = require('escape-string-regexp');
const ansiStyles = require('ansi-styles');
const stdoutColor = require('supports-color').stdout;
const template = require('./templates.js');
const isSimpleWindowsTerm = process.platform === 'win32' && !(process.env.TERM || '').toLowerCase().startsWith('xterm');
// `supportsColor.level` → `ansiStyles.color[name]` mapping
const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m'];
// `color-convert` models to exclude from the Chalk API due to conflicts and such
const skipModels = new Set(['gray']);
const styles = Object.create(null);
function applyOptions(obj, options) {
options = options || {};
// Detect level if not set manually
const scLevel = stdoutColor ? stdoutColor.level : 0;
obj.level = options.level === undefined ? scLevel : options.level;
obj.enabled = 'enabled' in options ? options.enabled : obj.level > 0;
}
function Chalk(options) {
// We check for this.template here since calling `chalk.constructor()`
// by itself will have a `this` of a previously constructed chalk object
if (!this || !(this instanceof Chalk) || this.template) {
const chalk = {};
applyOptions(chalk, options);
chalk.template = function () {
const args = [].slice.call(arguments);
return chalkTag.apply(null, [chalk.template].concat(args));
};
Object.setPrototypeOf(chalk, Chalk.prototype);
Object.setPrototypeOf(chalk.template, chalk);
chalk.template.constructor = Chalk;
return chalk.template;
}
applyOptions(this, options);
}
// Use bright blue on Windows as the normal blue color is illegible
if (isSimpleWindowsTerm) {
ansiStyles.blue.open = '\u001B[94m';
}
for (const key of Object.keys(ansiStyles)) {
ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');
styles[key] = {
get() {
const codes = ansiStyles[key];
return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, key);
}
};
}
styles.visible = {
get() {
return build.call(this, this._styles || [], true, 'visible');
}
};
ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g');
for (const model of Object.keys(ansiStyles.color.ansi)) {
if (skipModels.has(model)) {
continue;
}
styles[model] = {
get() {
const level = this.level;
return function () {
const open = ansiStyles.color[levelMapping[level]][model].apply(null, arguments);
const codes = {
open,
close: ansiStyles.color.close,
closeRe: ansiStyles.color.closeRe
};
return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model);
};
}
};
}
ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g');
for (const model of Object.keys(ansiStyles.bgColor.ansi)) {
if (skipModels.has(model)) {
continue;
}
const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1);
styles[bgModel] = {
get() {
const level = this.level;
return function () {
const open = ansiStyles.bgColor[levelMapping[level]][model].apply(null, arguments);
const codes = {
open,
close: ansiStyles.bgColor.close,
closeRe: ansiStyles.bgColor.closeRe
};
return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model);
};
}
};
}
const proto = Object.defineProperties(() => {}, styles);
function build(_styles, _empty, key) {
const builder = function () {
return applyStyle.apply(builder, arguments);
};
builder._styles = _styles;
builder._empty = _empty;
const self = this;
Object.defineProperty(builder, 'level', {
enumerable: true,
get() {
return self.level;
},
set(level) {
self.level = level;
}
});
Object.defineProperty(builder, 'enabled', {
enumerable: true,
get() {
return self.enabled;
},
set(enabled) {
self.enabled = enabled;
}
});
// See below for fix regarding invisible grey/dim combination on Windows
builder.hasGrey = this.hasGrey || key === 'gray' || key === 'grey';
// `__proto__` is used because we must return a function, but there is
// no way to create a function with a different prototype
builder.__proto__ = proto; // eslint-disable-line no-proto
return builder;
}
function applyStyle() {
// Support varags, but simply cast to string in case there's only one arg
const args = arguments;
const argsLen = args.length;
let str = String(arguments[0]);
if (argsLen === 0) {
return '';
}
if (argsLen > 1) {
// Don't slice `arguments`, it prevents V8 optimizations
for (let a = 1; a < argsLen; a++) {
str += ' ' + args[a];
}
}
if (!this.enabled || this.level <= 0 || !str) {
return this._empty ? '' : str;
}
// Turns out that on Windows dimmed gray text becomes invisible in cmd.exe,
// see https://github.com/chalk/chalk/issues/58
// If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop.
const originalDim = ansiStyles.dim.open;
if (isSimpleWindowsTerm && this.hasGrey) {
ansiStyles.dim.open = '';
}
for (const code of this._styles.slice().reverse()) {
// Replace any instances already present with a re-opening code
// otherwise only the part of the string until said closing code
// will be colored, and the rest will simply be 'plain'.
str = code.open + str.replace(code.closeRe, code.open) + code.close;
// Close the styling before a linebreak and reopen
// after next line to fix a bleed issue on macOS
// https://github.com/chalk/chalk/pull/92
str = str.replace(/\r?\n/g, `${code.close}$&${code.open}`);
}
// Reset the original `dim` if we changed it to work around the Windows dimmed gray issue
ansiStyles.dim.open = originalDim;
return str;
}
function chalkTag(chalk, strings) {
if (!Array.isArray(strings)) {
// If chalk() was called by itself or with a string,
// return the string itself as a string.
return [].slice.call(arguments, 1).join(' ');
}
const args = [].slice.call(arguments, 2);
const parts = [strings.raw[0]];
for (let i = 1; i < strings.length; i++) {
parts.push(String(args[i - 1]).replace(/[{}\\]/g, '\\$&'));
parts.push(String(strings.raw[i]));
}
return template(chalk, parts.join(''));
}
Object.defineProperties(Chalk.prototype, styles);
module.exports = Chalk(); // eslint-disable-line new-cap
module.exports.supportsColor = stdoutColor;
module.exports.default = module.exports; // For TypeScript