some.js
402 Bytes
var some;
if (Array.prototype.some) {
some = Array.prototype.some;
} else {
some = function (fun) {
var t = Object(this);
var len = t.length >>> 0;
for (var i = 0; i < len; i++) {
if (i in t && fun.call(this, t[i], i, t)) {
return true;
}
}
return false;
};
}
export { some as default };