websocket.js 22.4 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828
'use strict';

const EventEmitter = require('events');
const crypto = require('crypto');
const https = require('https');
const http = require('http');
const net = require('net');
const tls = require('tls');
const url = require('url');

const PerMessageDeflate = require('./permessage-deflate');
const EventTarget = require('./event-target');
const extension = require('./extension');
const constants = require('./constants');
const Receiver = require('./receiver');
const Sender = require('./sender');

const readyStates = ['CONNECTING', 'OPEN', 'CLOSING', 'CLOSED'];
const kWebSocket = constants.kWebSocket;
const protocolVersions = [8, 13];
const closeTimeout = 30 * 1000; // Allow 30 seconds to terminate the connection cleanly.

/**
 * Class representing a WebSocket.
 *
 * @extends EventEmitter
 */
class WebSocket extends EventEmitter {
  /**
   * Create a new `WebSocket`.
   *
   * @param {(String|url.Url|url.URL)} address The URL to which to connect
   * @param {(String|String[])} protocols The subprotocols
   * @param {Object} options Connection options
   */
  constructor (address, protocols, options) {
    super();

    this.readyState = WebSocket.CONNECTING;
    this.protocol = '';

    this._binaryType = constants.BINARY_TYPES[0];
    this._closeFrameReceived = false;
    this._closeFrameSent = false;
    this._closeMessage = '';
    this._closeTimer = null;
    this._closeCode = 1006;
    this._extensions = {};
    this._isServer = true;
    this._receiver = null;
    this._sender = null;
    this._socket = null;

    if (address !== null) {
      if (Array.isArray(protocols)) {
        protocols = protocols.join(', ');
      } else if (typeof protocols === 'object' && protocols !== null) {
        options = protocols;
        protocols = undefined;
      }

      initAsClient.call(this, address, protocols, options);
    }
  }

  get CONNECTING () { return WebSocket.CONNECTING; }
  get CLOSING () { return WebSocket.CLOSING; }
  get CLOSED () { return WebSocket.CLOSED; }
  get OPEN () { return WebSocket.OPEN; }

  /**
   * This deviates from the WHATWG interface since ws doesn't support the required
   * default "blob" type (instead we define a custom "nodebuffer" type).
   *
   * @type {String}
   */
  get binaryType () {
    return this._binaryType;
  }

  set binaryType (type) {
    if (constants.BINARY_TYPES.indexOf(type) < 0) return;

    this._binaryType = type;

    //
    // Allow to change `binaryType` on the fly.
    //
    if (this._receiver) this._receiver._binaryType = type;
  }

  /**
   * @type {Number}
   */
  get bufferedAmount () {
    if (!this._socket) return 0;

    //
    // `socket.bufferSize` is `undefined` if the socket is closed.
    //
    return (this._socket.bufferSize || 0) + this._sender._bufferedBytes;
  }

  /**
   * @type {String}
   */
  get extensions () {
    return Object.keys(this._extensions).join();
  }

  /**
   * Set up the socket and the internal resources.
   *
   * @param {net.Socket} socket The network socket between the server and client
   * @param {Buffer} head The first packet of the upgraded stream
   * @param {Number} maxPayload The maximum allowed message size
   * @private
   */
  setSocket (socket, head, maxPayload) {
    const receiver = new Receiver(
      this._binaryType,
      this._extensions,
      maxPayload
    );

    this._sender = new Sender(socket, this._extensions);
    this._receiver = receiver;
    this._socket = socket;

    receiver[kWebSocket] = this;
    socket[kWebSocket] = this;

    receiver.on('conclude', receiverOnConclude);
    receiver.on('drain', receiverOnDrain);
    receiver.on('error', receiverOnError);
    receiver.on('message', receiverOnMessage);
    receiver.on('ping', receiverOnPing);
    receiver.on('pong', receiverOnPong);

    socket.setTimeout(0);
    socket.setNoDelay();

    if (head.length > 0) socket.unshift(head);

    socket.on('close', socketOnClose);
    socket.on('data', socketOnData);
    socket.on('end', socketOnEnd);
    socket.on('error', socketOnError);

    this.readyState = WebSocket.OPEN;
    this.emit('open');
  }

  /**
   * Emit the `'close'` event.
   *
   * @private
   */
  emitClose () {
    this.readyState = WebSocket.CLOSED;

    if (!this._socket) {
      this.emit('close', this._closeCode, this._closeMessage);
      return;
    }

    if (this._extensions[PerMessageDeflate.extensionName]) {
      this._extensions[PerMessageDeflate.extensionName].cleanup();
    }

    this._receiver.removeAllListeners();
    this.emit('close', this._closeCode, this._closeMessage);
  }

  /**
   * Start a closing handshake.
   *
   *          +----------+   +-----------+   +----------+
   *     - - -|ws.close()|-->|close frame|-->|ws.close()|- - -
   *    |     +----------+   +-----------+   +----------+     |
   *          +----------+   +-----------+         |
   * CLOSING  |ws.close()|<--|close frame|<--+-----+       CLOSING
   *          +----------+   +-----------+   |
   *    |           |                        |   +---+        |
   *                +------------------------+-->|fin| - - - -
   *    |         +---+                      |   +---+
   *     - - - - -|fin|<---------------------+
   *              +---+
   *
   * @param {Number} code Status code explaining why the connection is closing
   * @param {String} data A string explaining why the connection is closing
   * @public
   */
  close (code, data) {
    if (this.readyState === WebSocket.CLOSED) return;
    if (this.readyState === WebSocket.CONNECTING) {
      const msg = 'WebSocket was closed before the connection was established';
      return abortHandshake(this, this._req, msg);
    }

    if (this.readyState === WebSocket.CLOSING) {
      if (this._closeFrameSent && this._closeFrameReceived) this._socket.end();
      return;
    }

    this.readyState = WebSocket.CLOSING;
    this._sender.close(code, data, !this._isServer, (err) => {
      //
      // This error is handled by the `'error'` listener on the socket. We only
      // want to know if the close frame has been sent here.
      //
      if (err) return;

      this._closeFrameSent = true;

      if (this._socket.writable) {
        if (this._closeFrameReceived) this._socket.end();

        //
        // Ensure that the connection is closed even if the closing handshake
        // fails.
        //
        this._closeTimer = setTimeout(
          this._socket.destroy.bind(this._socket),
          closeTimeout
        );
      }
    });
  }

  /**
   * Send a ping.
   *
   * @param {*} data The data to send
   * @param {Boolean} mask Indicates whether or not to mask `data`
   * @param {Function} cb Callback which is executed when the ping is sent
   * @public
   */
  ping (data, mask, cb) {
    if (typeof data === 'function') {
      cb = data;
      data = mask = undefined;
    } else if (typeof mask === 'function') {
      cb = mask;
      mask = undefined;
    }

    if (this.readyState !== WebSocket.OPEN) {
      const err = new Error(
        `WebSocket is not open: readyState ${this.readyState} ` +
          `(${readyStates[this.readyState]})`
      );

      if (cb) return cb(err);
      throw err;
    }

    if (typeof data === 'number') data = data.toString();
    if (mask === undefined) mask = !this._isServer;
    this._sender.ping(data || constants.EMPTY_BUFFER, mask, cb);
  }

  /**
   * Send a pong.
   *
   * @param {*} data The data to send
   * @param {Boolean} mask Indicates whether or not to mask `data`
   * @param {Function} cb Callback which is executed when the pong is sent
   * @public
   */
  pong (data, mask, cb) {
    if (typeof data === 'function') {
      cb = data;
      data = mask = undefined;
    } else if (typeof mask === 'function') {
      cb = mask;
      mask = undefined;
    }

    if (this.readyState !== WebSocket.OPEN) {
      const err = new Error(
        `WebSocket is not open: readyState ${this.readyState} ` +
          `(${readyStates[this.readyState]})`
      );

      if (cb) return cb(err);
      throw err;
    }

    if (typeof data === 'number') data = data.toString();
    if (mask === undefined) mask = !this._isServer;
    this._sender.pong(data || constants.EMPTY_BUFFER, mask, cb);
  }

  /**
   * Send a data message.
   *
   * @param {*} data The message to send
   * @param {Object} options Options object
   * @param {Boolean} options.compress Specifies whether or not to compress `data`
   * @param {Boolean} options.binary Specifies whether `data` is binary or text
   * @param {Boolean} options.fin Specifies whether the fragment is the last one
   * @param {Boolean} options.mask Specifies whether or not to mask `data`
   * @param {Function} cb Callback which is executed when data is written out
   * @public
   */
  send (data, options, cb) {
    if (typeof options === 'function') {
      cb = options;
      options = {};
    }

    if (this.readyState !== WebSocket.OPEN) {
      const err = new Error(
        `WebSocket is not open: readyState ${this.readyState} ` +
          `(${readyStates[this.readyState]})`
      );

      if (cb) return cb(err);
      throw err;
    }

    if (typeof data === 'number') data = data.toString();

    const opts = Object.assign({
      binary: typeof data !== 'string',
      mask: !this._isServer,
      compress: true,
      fin: true
    }, options);

    if (!this._extensions[PerMessageDeflate.extensionName]) {
      opts.compress = false;
    }

    this._sender.send(data || constants.EMPTY_BUFFER, opts, cb);
  }

  /**
   * Forcibly close the connection.
   *
   * @public
   */
  terminate () {
    if (this.readyState === WebSocket.CLOSED) return;
    if (this.readyState === WebSocket.CONNECTING) {
      const msg = 'WebSocket was closed before the connection was established';
      return abortHandshake(this, this._req, msg);
    }

    if (this._socket) {
      this.readyState = WebSocket.CLOSING;
      this._socket.destroy();
    }
  }
}

readyStates.forEach((readyState, i) => {
  WebSocket[readyStates[i]] = i;
});

//
// Add the `onopen`, `onerror`, `onclose`, and `onmessage` attributes.
// See https://html.spec.whatwg.org/multipage/comms.html#the-websocket-interface
//
['open', 'error', 'close', 'message'].forEach((method) => {
  Object.defineProperty(WebSocket.prototype, `on${method}`, {
    /**
     * Return the listener of the event.
     *
     * @return {(Function|undefined)} The event listener or `undefined`
     * @public
     */
    get () {
      const listeners = this.listeners(method);
      for (var i = 0; i < listeners.length; i++) {
        if (listeners[i]._listener) return listeners[i]._listener;
      }
    },
    /**
     * Add a listener for the event.
     *
     * @param {Function} listener The listener to add
     * @public
     */
    set (listener) {
      const listeners = this.listeners(method);
      for (var i = 0; i < listeners.length; i++) {
        //
        // Remove only the listeners added via `addEventListener`.
        //
        if (listeners[i]._listener) this.removeListener(method, listeners[i]);
      }
      this.addEventListener(method, listener);
    }
  });
});

WebSocket.prototype.addEventListener = EventTarget.addEventListener;
WebSocket.prototype.removeEventListener = EventTarget.removeEventListener;

module.exports = WebSocket;

/**
 * Initialize a WebSocket client.
 *
 * @param {(String|url.Url|url.URL)} address The URL to which to connect
 * @param {String} protocols The subprotocols
 * @param {Object} options Connection options
 * @param {(Boolean|Object)} options.perMessageDeflate Enable/disable permessage-deflate
 * @param {Number} options.handshakeTimeout Timeout in milliseconds for the handshake request
 * @param {Number} options.protocolVersion Value of the `Sec-WebSocket-Version` header
 * @param {String} options.origin Value of the `Origin` or `Sec-WebSocket-Origin` header
 * @private
 */
function initAsClient (address, protocols, options) {
  options = Object.assign({
    protocolVersion: protocolVersions[1],
    perMessageDeflate: true
  }, options, {
    createConnection: undefined,
    socketPath: undefined,
    hostname: undefined,
    protocol: undefined,
    timeout: undefined,
    method: undefined,
    auth: undefined,
    host: undefined,
    path: undefined,
    port: undefined
  });

  if (protocolVersions.indexOf(options.protocolVersion) === -1) {
    throw new RangeError(
      `Unsupported protocol version: ${options.protocolVersion} ` +
        `(supported versions: ${protocolVersions.join(', ')})`
    );
  }

  this._isServer = false;

  var parsedUrl;

  if (typeof address === 'object' && address.href !== undefined) {
    parsedUrl = address;
    this.url = address.href;
  } else {
    parsedUrl = url.parse(address);
    this.url = address;
  }

  const isUnixSocket = parsedUrl.protocol === 'ws+unix:';

  if (!parsedUrl.host && (!isUnixSocket || !parsedUrl.pathname)) {
    throw new Error(`Invalid URL: ${this.url}`);
  }

  const isSecure = parsedUrl.protocol === 'wss:' || parsedUrl.protocol === 'https:';
  const key = crypto.randomBytes(16).toString('base64');
  const httpObj = isSecure ? https : http;
  const path = parsedUrl.search
    ? `${parsedUrl.pathname || '/'}${parsedUrl.search}`
    : parsedUrl.pathname || '/';
  var perMessageDeflate;

  options.createConnection = isSecure ? tlsConnect : netConnect;
  options.port = parsedUrl.port || (isSecure ? 443 : 80);
  options.host = parsedUrl.hostname.startsWith('[')
    ? parsedUrl.hostname.slice(1, -1)
    : parsedUrl.hostname;
  options.headers = Object.assign({
    'Sec-WebSocket-Version': options.protocolVersion,
    'Sec-WebSocket-Key': key,
    'Connection': 'Upgrade',
    'Upgrade': 'websocket'
  }, options.headers);
  options.path = path;

  if (options.perMessageDeflate) {
    perMessageDeflate = new PerMessageDeflate(
      options.perMessageDeflate !== true ? options.perMessageDeflate : {},
      false
    );
    options.headers['Sec-WebSocket-Extensions'] = extension.format({
      [PerMessageDeflate.extensionName]: perMessageDeflate.offer()
    });
  }
  if (protocols) {
    options.headers['Sec-WebSocket-Protocol'] = protocols;
  }
  if (options.origin) {
    if (options.protocolVersion < 13) {
      options.headers['Sec-WebSocket-Origin'] = options.origin;
    } else {
      options.headers.Origin = options.origin;
    }
  }
  if (parsedUrl.auth) {
    options.auth = parsedUrl.auth;
  } else if (parsedUrl.username || parsedUrl.password) {
    options.auth = `${parsedUrl.username}:${parsedUrl.password}`;
  }

  if (isUnixSocket) {
    const parts = path.split(':');

    if (options.agent == null && process.versions.modules < 57) {
      //
      // Setting `socketPath` in conjunction with `createConnection` without an
      // agent throws an error on Node.js < 8. Work around the issue by using a
      // different property.
      //
      options._socketPath = parts[0];
    } else {
      options.socketPath = parts[0];
    }

    options.path = parts[1];
  }

  var req = this._req = httpObj.get(options);

  if (options.handshakeTimeout) {
    req.setTimeout(
      options.handshakeTimeout,
      () => abortHandshake(this, req, 'Opening handshake has timed out')
    );
  }

  req.on('error', (err) => {
    if (this._req.aborted) return;

    req = this._req = null;
    this.readyState = WebSocket.CLOSING;
    this.emit('error', err);
    this.emitClose();
  });

  req.on('response', (res) => {
    if (this.emit('unexpected-response', req, res)) return;

    abortHandshake(this, req, `Unexpected server response: ${res.statusCode}`);
  });

  req.on('upgrade', (res, socket, head) => {
    this.emit('upgrade', res);

    //
    // The user may have closed the connection from a listener of the `upgrade`
    // event.
    //
    if (this.readyState !== WebSocket.CONNECTING) return;

    req = this._req = null;

    const digest = crypto.createHash('sha1')
      .update(key + constants.GUID, 'binary')
      .digest('base64');

    if (res.headers['sec-websocket-accept'] !== digest) {
      abortHandshake(this, socket, 'Invalid Sec-WebSocket-Accept header');
      return;
    }

    const serverProt = res.headers['sec-websocket-protocol'];
    const protList = (protocols || '').split(/, */);
    var protError;

    if (!protocols && serverProt) {
      protError = 'Server sent a subprotocol but none was requested';
    } else if (protocols && !serverProt) {
      protError = 'Server sent no subprotocol';
    } else if (serverProt && protList.indexOf(serverProt) === -1) {
      protError = 'Server sent an invalid subprotocol';
    }

    if (protError) {
      abortHandshake(this, socket, protError);
      return;
    }

    if (serverProt) this.protocol = serverProt;

    if (perMessageDeflate) {
      try {
        const extensions = extension.parse(
          res.headers['sec-websocket-extensions']
        );

        if (extensions[PerMessageDeflate.extensionName]) {
          perMessageDeflate.accept(
            extensions[PerMessageDeflate.extensionName]
          );
          this._extensions[PerMessageDeflate.extensionName] = perMessageDeflate;
        }
      } catch (err) {
        abortHandshake(this, socket, 'Invalid Sec-WebSocket-Extensions header');
        return;
      }
    }

    this.setSocket(socket, head, 0);
  });
}

/**
 * Create a `net.Socket` and initiate a connection.
 *
 * @param {Object} options Connection options
 * @return {net.Socket} The newly created socket used to start the connection
 * @private
 */
function netConnect (options) {
  options.path = options.socketPath || options._socketPath || undefined;
  return net.connect(options);
}

/**
 * Create a `tls.TLSSocket` and initiate a connection.
 *
 * @param {Object} options Connection options
 * @return {tls.TLSSocket} The newly created socket used to start the connection
 * @private
 */
function tlsConnect (options) {
  options.path = options.socketPath || options._socketPath || undefined;
  options.servername = options.servername || options.host;
  return tls.connect(options);
}

/**
 * Abort the handshake and emit an error.
 *
 * @param {WebSocket} websocket The WebSocket instance
 * @param {(http.ClientRequest|net.Socket)} stream The request to abort or the
 *     socket to destroy
 * @param {String} message The error message
 * @private
 */
function abortHandshake (websocket, stream, message) {
  websocket.readyState = WebSocket.CLOSING;

  const err = new Error(message);
  Error.captureStackTrace(err, abortHandshake);

  if (stream.setHeader) {
    stream.abort();
    stream.once('abort', websocket.emitClose.bind(websocket));
    websocket.emit('error', err);
  } else {
    stream.destroy(err);
    stream.once('error', websocket.emit.bind(websocket, 'error'));
    stream.once('close', websocket.emitClose.bind(websocket));
  }
}

/**
 * The listener of the `Receiver` `'conclude'` event.
 *
 * @param {Number} code The status code
 * @param {String} reason The reason for closing
 * @private
 */
function receiverOnConclude (code, reason) {
  const websocket = this[kWebSocket];

  websocket._socket.removeListener('data', socketOnData);
  websocket._socket.resume();

  websocket._closeFrameReceived = true;
  websocket._closeMessage = reason;
  websocket._closeCode = code;

  if (code === 1005) websocket.close();
  else websocket.close(code, reason);
}

/**
 * The listener of the `Receiver` `'drain'` event.
 *
 * @private
 */
function receiverOnDrain () {
  this[kWebSocket]._socket.resume();
}

/**
 * The listener of the `Receiver` `'error'` event.
 *
 * @param {(RangeError|Error)} err The emitted error
 * @private
 */
function receiverOnError (err) {
  const websocket = this[kWebSocket];

  websocket._socket.removeListener('data', socketOnData);

  websocket.readyState = WebSocket.CLOSING;
  websocket._closeCode = err[constants.kStatusCode];
  websocket.emit('error', err);
  websocket._socket.destroy();
}

/**
 * The listener of the `Receiver` `'finish'` event.
 *
 * @private
 */
function receiverOnFinish () {
  this[kWebSocket].emitClose();
}

/**
 * The listener of the `Receiver` `'message'` event.
 *
 * @param {(String|Buffer|ArrayBuffer|Buffer[])} data The message
 * @private
 */
function receiverOnMessage (data) {
  this[kWebSocket].emit('message', data);
}

/**
 * The listener of the `Receiver` `'ping'` event.
 *
 * @param {Buffer} data The data included in the ping frame
 * @private
 */
function receiverOnPing (data) {
  const websocket = this[kWebSocket];

  websocket.pong(data, !websocket._isServer, constants.NOOP);
  websocket.emit('ping', data);
}

/**
 * The listener of the `Receiver` `'pong'` event.
 *
 * @param {Buffer} data The data included in the pong frame
 * @private
 */
function receiverOnPong (data) {
  this[kWebSocket].emit('pong', data);
}

/**
 * The listener of the `net.Socket` `'close'` event.
 *
 * @private
 */
function socketOnClose () {
  const websocket = this[kWebSocket];

  this.removeListener('close', socketOnClose);
  this.removeListener('end', socketOnEnd);

  websocket.readyState = WebSocket.CLOSING;

  //
  // The close frame might not have been received or the `'end'` event emitted,
  // for example, if the socket was destroyed due to an error. Ensure that the
  // `receiver` stream is closed after writing any remaining buffered data to
  // it. If the readable side of the socket is in flowing mode then there is no
  // buffered data as everything has been already written and `readable.read()`
  // will return `null`. If instead, the socket is paused, any possible buffered
  // data will be read as a single chunk and emitted synchronously in a single
  // `'data'` event.
  //
  websocket._socket.read();
  websocket._receiver.end();

  this.removeListener('data', socketOnData);
  this[kWebSocket] = undefined;

  clearTimeout(websocket._closeTimer);

  if (
    websocket._receiver._writableState.finished ||
    websocket._receiver._writableState.errorEmitted
  ) {
    websocket.emitClose();
  } else {
    websocket._receiver.on('error', receiverOnFinish);
    websocket._receiver.on('finish', receiverOnFinish);
  }
}

/**
 * The listener of the `net.Socket` `'data'` event.
 *
 * @param {Buffer} chunk A chunk of data
 * @private
 */
function socketOnData (chunk) {
  if (!this[kWebSocket]._receiver.write(chunk)) {
    this.pause();
  }
}

/**
 * The listener of the `net.Socket` `'end'` event.
 *
 * @private
 */
function socketOnEnd () {
  const websocket = this[kWebSocket];

  websocket.readyState = WebSocket.CLOSING;
  websocket._receiver.end();
  this.end();
}

/**
 * The listener of the `net.Socket` `'error'` event.
 *
 * @private
 */
function socketOnError () {
  const websocket = this[kWebSocket];

  this.removeListener('error', socketOnError);
  this.on('error', constants.NOOP);

  if (websocket) {
    websocket.readyState = WebSocket.CLOSING;
    this.destroy();
  }
}