character.js
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axios = require('axios');
const crwalCharacterCode = async function(nickname, isReboot = false) {
try {
const resp = await axios.get("https://maplestory.nexon.com/Ranking/World/Total?c=" + encodeURI(nickname) + "&w=" + (isReboot ? "0" : "254"));
const regex = new RegExp(`<dt><a href=\\"\\/Common\\/Character\\/Detail\\/[^\\?]+?\\?p=(.+?)\\"\\s+target=.+?\\/>${nickname}<\\/a><\\/dt>`);
const regexResult = regex.exec(resp.data);
if (!regexResult) {
if (isReboot)
return -2;
else
return await crwalCharacterCode(nickname, true);
}
return regexResult[1];
} catch (error) {
console.log(error);
return -1;
}
};
const getCharacterInfo = async function(nickname, characterCode) {
try {
const resp = await axios.get("https://maplestory.nexon.com/Common/Character/Detail/" + encodeURI(nickname) + "?p=" + characterCode);
if (resp.data.indexOf("공개하지 않은 정보입니다.") >= 0) {
throw new Error("private_character");
}
if (resp.data.indexOf("메이플스토리 게임 점검 중에는 이용하실 수 없습니다.") >= 0) {
throw new Error("game_checking");
}
const character = {
nickname: nickname,
characterCode: characterCode,
job: null,
level: null,
avatar: null,
server: {
icon: null,
name: null
},
majorName: null,
attackPowerName: null
};
const stats = {
major: 0,
minor: 0,
majorHyper: 0,
damageHyper: 0,
criticalDamage: 0,
bossAttackDamage: 0,
ignoreGuard: 0,
statAttackPower: 0
};
const { JSDOM } = require('jsdom');
const dom = new JSDOM(resp.data);
const $ = (require('jquery'))(dom.window);
const jobModel = require('./job');
const statModel = require('./stat');
character.job = $(".tab01_con_wrap .table_style01:eq(0) tbody tr:eq(0) td:eq(1) span").text();
character.level = parseInt($(".char_info dl:eq(0) dd").text().substring(3));
character.avatar = $(".char_img img").attr("src");
character.server = {
name: $(".char_info dl:eq(2) dd").text(),
icon: $(".char_info dl:eq(2) dd img").attr("src")
};
character.majorName = jobModel[character.job].major;
character.attackPowerName = character.majorName == "INT" ? "마력" : "공격력";
const $statInfo = $(".tab01_con_wrap .table_style01:eq(1)");
$("tbody tr", $statInfo).each(function() {
if ($("th", this).length == 1) {
if ($("th span", this).text() == "하이퍼스탯") {
const values = $("td span", this).html().split("<br>");
const regexMajor = new RegExp(`${statModel[character.majorName].korean} (\\d+) 증가`);
const regexDamage = new RegExp(`^데미지 (\\d+)% 증가`);
let regexResult;
for (let i = 0; i < values.length; i++) {
if (regexResult = regexMajor.exec(values[i]))
stats['majorHyper'] = parseInt(regexResult[1]);
else if (regexResult = regexDamage.exec(values[i]))
stats['damageHyper'] = parseInt(regexResult[1]);
}
}
} else {
for (let i = 0; i < 2; i++) {
const statName = $(`th:eq(${i}) span`, this).text();
const value = $(`td:eq(${i}) span`, this).text().replace(/\,/g, "");
switch (statName) {
case character.majorName:
stats['major'] = parseInt(value);
break;
case jobModel[character.job].minor:
stats['minor'] = parseInt(value);
break;
case "크리티컬 데미지":
stats['criticalDamage'] = parseInt(value);
break;
case "보스공격력":
stats['bossAttackDamage'] = parseInt(value);
break;
case "방어율무시":
stats['ignoreGuard'] = parseInt(value);
break;
case "스탯공격력":
stats['statAttackPower'] = parseInt(value.split(' ~ ')[1]);
}
}
}
});
stats.major = 0;
if (stats.major == 0) {
throw new Error("no_major_stats")
}
return {
character: character,
stats: stats
};
} catch (error) {
console.log(error);
if (error.message == "private_character")
return -1;
else if (error.message == "game_checking")
return -2;
else if (error.message == "no_major_stats")
return -3;
else
return -999;
}
}
const analyzeEquipment = async function(nickname, characterCode, job) {
try {
const resp = await axios.get("https://maplestory.nexon.com/Common/Character/Detail/" + encodeURI(nickname) + "/Equipment?p=" + characterCode);
if (resp.data.indexOf("공개하지 않은 정보입니다.") >= 0) {
throw new Error("private_character");
}
if (resp.data.indexOf("메이플스토리 게임 점검 중에는 이용하실 수 없습니다.") >= 0) {
throw new Error("game_checking");
}
const { JSDOM } = require('jsdom');
const dom = new JSDOM(resp.data);
const $ = (require('jquery'))(dom.window);
// 아케인심볼 분석
let majorArcane = 0;
const arcaneURLs = [];
$(".tab03_con_wrap .arcane_weapon_wrap .item_pot li span a").each(async function() {
if (!!$(this).attr("href"))
arcaneURLs.push("https://maplestory.nexon.com" + $(this).attr("href"));
});
for (let i = 0; i < arcaneURLs.length; i++) {
const equipmentResp = await axios.get(arcaneURLs[i], {
headers: {
'X-Requested-With': 'XMLHttpRequest'
}
});
const equipmentDom = new JSDOM(equipmentResp.data.view);
const $equipment = (require('jquery'))(equipmentDom.window);
majorArcane += parseInt($equipment(".stet_info ul li:eq(2) .point_td font:eq(0)").text().substring(1));
}
// 장비 분석
const jobModel = require('./job');
let damagePercent = 0;
let majorPercent = 0;
let attackPowerPercent = 0;
let weapon = undefined;
const equipmentURLs = [];
$(".tab01_con_wrap .weapon_wrap .item_pot li span a").each(async function() {
equipmentURLs.push("https://maplestory.nexon.com" + $(this).attr("href"));
});
for (let i = 0; i < equipmentURLs.length; i++) {
const equipmentResp = await axios.get(equipmentURLs[i], {
headers: {
'X-Requested-With': 'XMLHttpRequest'
}
});
const equipmentDom = new JSDOM(equipmentResp.data.view);
const $equipment = (require('jquery'))(equipmentDom.window);
const equipmentType = $equipment(".item_ability .ablilty02:eq(1) .job_name em").text();
if (equipmentType.indexOf("손무기") >= 0 && equipmentType.indexOf("블레이드") < 0 && equipmentType.indexOf("대검") < 0) {
weapon = equipmentType.split(" (")[0];
}
$equipment(".stet_info ul li").each(function() {
const regexMajor1 = new RegExp(`${jobModel[job].major} : \\+(\\d+)%`);
const regexMajor2 = new RegExp(`올스탯 : \\+(\\d+)%`);
const regexAttackPower = (jobModel[job].major == "INT") ?
new RegExp(`마력 : \\+(\\d+)%`) :
new RegExp(`공격력 : \\+(\\d+)%`);
const regexDamage = new RegExp(`^데미지 : \\+(\\d+)%`);
if ($(this).find(".stet_th span").text() == "올스탯") {
majorPercent += parseInt($(this).find(".point_td font:eq(0)").text().substring(1));
} else if ($(this).find(".stet_th span").text().indexOf("잠재옵션") >= 0) {
const values = $(this).find(".point_td").html().split("<br>");
for (let j = 0; j < values.length; j++) {
const value = values[j].trim();
let regexResult;
if (regexResult = (regexMajor1.exec(value) || regexMajor2.exec(value))) {
majorPercent += parseInt(regexResult[1]);
} else if (regexResult = regexAttackPower.exec(value)) {
attackPowerPercent += parseInt(regexResult[1]);
} else if (regexResult = regexDamage.exec(value)) {
damagePercent += parseInt(regexResult[1]);
}
}
}
})
}
return {
majorArcane: majorArcane,
majorPercent: majorPercent,
attackPowerPercent: attackPowerPercent,
damagePercent: damagePercent,
weapon: weapon
};
} catch (error) {
console.log(error);
if (error.message == "private_character")
return -1;
else if (error.message == "game_checking")
return -2;
else
return -999;
}
}
module.exports = {
crwalCharacterCode: crwalCharacterCode,
getCharacterInfo: getCharacterInfo,
analyzeEquipment: analyzeEquipment,
}