createRule.js
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'use strict';
const v3 = require('../../../index').v3;
// If using this code outside of this library the above should be replaced with
// const v3 = require('node-hue-api').v3;
const LightState = v3.lightStates.LightState;
// Set this to your username for the bridge
const USERNAME = require('../../../test/support/testValues').username;
// The target Light ID of the light to flash when the Rule is triggered
const LIGHT_ID = 1;
//
// Creating a Rule requires it to have at least one RuleCondition and one RuleAction which are built against
// existing objects in the Hue Bridge.
//
// The following will create a very contrived Rule that will trigger when the implicit group '0', that is the group that
// is always present on all bridges representing all the lights, has any lights turned on.
//
// The Action that is performed is that the first light in the system, light id = LIGHT_ID will perform a short alert
// sequence before returning its original state.
//
v3.discovery.nupnpSearch()
.then(searchResults => {
const host = searchResults[0].ipaddress;
return v3.api.createLocal(host).connect(USERNAME);
})
.then(api => {
const rule = new v3.model.createRule();
rule.name = 'node-hue-api test rule';
rule.recycle = true;
// All lights group has any light turn on
rule.addCondition(v3.model.ruleConditions.group(0).when().anyOn().equals(true));
// The light with id LIGHT_ID
rule.addAction(v3.model.actions.light(LIGHT_ID).withState(new LightState().alertShort()));
return api.rules.createRule(rule)
.then(rule => {
// Display the details for the rule we created
console.log(`Created a Rule\n ${rule.toStringDetailed()}`);
// Now remove it, disable this line if you want the rule to remain after running this code
return api.rules.deleteRule(rule.id);
});
})
.catch(err => {
console.error(err);
})
;