make.js
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require('./global');
global.config.fatal = true;
global.target = {};
// This ensures we only execute the script targets after the entire script has
// been evaluated
var args = process.argv.slice(2);
setTimeout(function() {
var t;
if (args.length === 1 && args[0] === '--help') {
console.log('Available targets:');
for (t in global.target)
console.log(' ' + t);
return;
}
// Wrap targets to prevent duplicate execution
for (t in global.target) {
(function(t, oldTarget){
// Wrap it
global.target[t] = function(force) {
if (oldTarget.done && !force)
return;
oldTarget.done = true;
return oldTarget.apply(oldTarget, arguments);
};
})(t, global.target[t]);
}
// Execute desired targets
if (args.length > 0) {
args.forEach(function(arg) {
if (arg in global.target)
global.target[arg]();
else {
console.log('no such target: ' + arg);
}
});
} else if ('all' in global.target) {
global.target.all();
}
}, 0);