김선호

UI COMPLETE

Showing 44 changed files with 2407 additions and 312 deletions
...@@ -30,14 +30,39 @@ ...@@ -30,14 +30,39 @@
30 { 30 {
31 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); 31 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
32 this.panel1 = new System.Windows.Forms.Panel(); 32 this.panel1 = new System.Windows.Forms.Panel();
33 - this.pictureBox1 = new System.Windows.Forms.PictureBox();
34 - this.label1 = new System.Windows.Forms.Label();
35 - this.guna2Button1 = new Guna.UI2.WinForms.Guna2Button();
36 - this.guna2Button2 = new Guna.UI2.WinForms.Guna2Button();
37 this.guna2Button3 = new Guna.UI2.WinForms.Guna2Button(); 33 this.guna2Button3 = new Guna.UI2.WinForms.Guna2Button();
34 + this.guna2Button2 = new Guna.UI2.WinForms.Guna2Button();
35 + this.guna2Button1 = new Guna.UI2.WinForms.Guna2Button();
36 + this.label1 = new System.Windows.Forms.Label();
37 + this.pictureBox1 = new System.Windows.Forms.PictureBox();
38 this.panel2 = new System.Windows.Forms.Panel(); 38 this.panel2 = new System.Windows.Forms.Panel();
39 + this.panel3 = new System.Windows.Forms.Panel();
40 + this.guna2TextBox1 = new Guna.UI2.WinForms.Guna2TextBox();
41 + this.exit = new Guna.UI2.WinForms.Guna2Button();
42 + this.label17 = new System.Windows.Forms.Label();
43 + this.label16 = new System.Windows.Forms.Label();
44 + this.label15 = new System.Windows.Forms.Label();
45 + this.label14 = new System.Windows.Forms.Label();
46 + this.label13 = new System.Windows.Forms.Label();
47 + this.label12 = new System.Windows.Forms.Label();
48 + this.label11 = new System.Windows.Forms.Label();
49 + this.label10 = new System.Windows.Forms.Label();
50 + this.label9 = new System.Windows.Forms.Label();
51 + this.label8 = new System.Windows.Forms.Label();
52 + this.label7 = new System.Windows.Forms.Label();
53 + this.label6 = new System.Windows.Forms.Label();
54 + this.label5 = new System.Windows.Forms.Label();
55 + this.label4 = new System.Windows.Forms.Label();
56 + this.label3 = new System.Windows.Forms.Label();
57 + this.label2 = new System.Windows.Forms.Label();
58 + this.notice1 = new project.UserControls.notice();
59 + this.manual1 = new project.UserControls.manual();
60 + this.main1 = new project.UserControls.main();
61 + this.white1 = new project.UserControls.white();
39 this.panel1.SuspendLayout(); 62 this.panel1.SuspendLayout();
40 ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); 63 ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
64 + this.panel2.SuspendLayout();
65 + this.panel3.SuspendLayout();
41 this.SuspendLayout(); 66 this.SuspendLayout();
42 // 67 //
43 // panel1 68 // panel1
...@@ -53,25 +78,59 @@ ...@@ -53,25 +78,59 @@
53 this.panel1.Size = new System.Drawing.Size(180, 608); 78 this.panel1.Size = new System.Drawing.Size(180, 608);
54 this.panel1.TabIndex = 0; 79 this.panel1.TabIndex = 0;
55 // 80 //
56 - // pictureBox1 81 + // guna2Button3
57 // 82 //
58 - this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); 83 + this.guna2Button3.BackColor = System.Drawing.Color.Transparent;
59 - this.pictureBox1.Location = new System.Drawing.Point(12, 12); 84 + this.guna2Button3.BorderRadius = 22;
60 - this.pictureBox1.Name = "pictureBox1"; 85 + this.guna2Button3.ButtonMode = Guna.UI2.WinForms.Enums.ButtonMode.RadioButton;
61 - this.pictureBox1.Size = new System.Drawing.Size(50, 50); 86 + this.guna2Button3.CheckedState.BorderColor = System.Drawing.Color.White;
62 - this.pictureBox1.TabIndex = 0; 87 + this.guna2Button3.CheckedState.CustomBorderColor = System.Drawing.Color.White;
63 - this.pictureBox1.TabStop = false; 88 + this.guna2Button3.CheckedState.FillColor = System.Drawing.Color.White;
89 + this.guna2Button3.CheckedState.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
90 + this.guna2Button3.CheckedState.Parent = this.guna2Button3;
91 + this.guna2Button3.CustomImages.Parent = this.guna2Button3;
92 + this.guna2Button3.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
93 + this.guna2Button3.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
94 + this.guna2Button3.ForeColor = System.Drawing.Color.White;
95 + this.guna2Button3.HoverState.Parent = this.guna2Button3;
96 + this.guna2Button3.ImageAlign = System.Windows.Forms.HorizontalAlignment.Left;
97 + this.guna2Button3.ImageOffset = new System.Drawing.Point(10, 0);
98 + this.guna2Button3.Location = new System.Drawing.Point(12, 175);
99 + this.guna2Button3.Name = "guna2Button3";
100 + this.guna2Button3.ShadowDecoration.Parent = this.guna2Button3;
101 + this.guna2Button3.Size = new System.Drawing.Size(163, 43);
102 + this.guna2Button3.TabIndex = 4;
103 + this.guna2Button3.Text = "MANUAL";
104 + this.guna2Button3.UseTransparentBackground = true;
105 + this.guna2Button3.CheckedChanged += new System.EventHandler(this.guna2Button1_CheckedChanged);
106 + this.guna2Button3.Click += new System.EventHandler(this.guna2Button3_Click);
64 // 107 //
65 - // label1 108 + // guna2Button2
66 // 109 //
67 - this.label1.AutoSize = true; 110 + this.guna2Button2.BackColor = System.Drawing.Color.Transparent;
68 - this.label1.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 111 + this.guna2Button2.BorderRadius = 22;
69 - this.label1.ForeColor = System.Drawing.Color.White; 112 + this.guna2Button2.ButtonMode = Guna.UI2.WinForms.Enums.ButtonMode.RadioButton;
70 - this.label1.Location = new System.Drawing.Point(68, 26); 113 + this.guna2Button2.CheckedState.BorderColor = System.Drawing.Color.White;
71 - this.label1.Name = "label1"; 114 + this.guna2Button2.CheckedState.CustomBorderColor = System.Drawing.Color.White;
72 - this.label1.Size = new System.Drawing.Size(105, 23); 115 + this.guna2Button2.CheckedState.FillColor = System.Drawing.Color.White;
73 - this.label1.TabIndex = 1; 116 + this.guna2Button2.CheckedState.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
74 - this.label1.Text = "TROLL.GG"; 117 + this.guna2Button2.CheckedState.Parent = this.guna2Button2;
118 + this.guna2Button2.CustomImages.Parent = this.guna2Button2;
119 + this.guna2Button2.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
120 + this.guna2Button2.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
121 + this.guna2Button2.ForeColor = System.Drawing.Color.White;
122 + this.guna2Button2.HoverState.Parent = this.guna2Button2;
123 + this.guna2Button2.ImageAlign = System.Windows.Forms.HorizontalAlignment.Left;
124 + this.guna2Button2.ImageOffset = new System.Drawing.Point(10, 0);
125 + this.guna2Button2.Location = new System.Drawing.Point(12, 392);
126 + this.guna2Button2.Name = "guna2Button2";
127 + this.guna2Button2.ShadowDecoration.Parent = this.guna2Button2;
128 + this.guna2Button2.Size = new System.Drawing.Size(163, 43);
129 + this.guna2Button2.TabIndex = 3;
130 + this.guna2Button2.Text = "NOTICE";
131 + this.guna2Button2.UseTransparentBackground = true;
132 + this.guna2Button2.CheckedChanged += new System.EventHandler(this.guna2Button1_CheckedChanged);
133 + this.guna2Button2.Click += new System.EventHandler(this.guna2Button2_Click);
75 // 134 //
76 // guna2Button1 135 // guna2Button1
77 // 136 //
...@@ -100,73 +159,343 @@ ...@@ -100,73 +159,343 @@
100 this.guna2Button1.Text = "MAIN"; 159 this.guna2Button1.Text = "MAIN";
101 this.guna2Button1.UseTransparentBackground = true; 160 this.guna2Button1.UseTransparentBackground = true;
102 this.guna2Button1.CheckedChanged += new System.EventHandler(this.guna2Button1_CheckedChanged); 161 this.guna2Button1.CheckedChanged += new System.EventHandler(this.guna2Button1_CheckedChanged);
162 + this.guna2Button1.Click += new System.EventHandler(this.guna2Button1_Click);
103 // 163 //
104 - // guna2Button2 164 + // label1
105 // 165 //
106 - this.guna2Button2.BackColor = System.Drawing.Color.Transparent; 166 + this.label1.AutoSize = true;
107 - this.guna2Button2.BorderRadius = 22; 167 + this.label1.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
108 - this.guna2Button2.ButtonMode = Guna.UI2.WinForms.Enums.ButtonMode.RadioButton; 168 + this.label1.ForeColor = System.Drawing.Color.White;
109 - this.guna2Button2.CheckedState.BorderColor = System.Drawing.Color.White; 169 + this.label1.Location = new System.Drawing.Point(68, 26);
110 - this.guna2Button2.CheckedState.CustomBorderColor = System.Drawing.Color.White; 170 + this.label1.Name = "label1";
111 - this.guna2Button2.CheckedState.FillColor = System.Drawing.Color.White; 171 + this.label1.Size = new System.Drawing.Size(105, 23);
112 - this.guna2Button2.CheckedState.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212))))); 172 + this.label1.TabIndex = 1;
113 - this.guna2Button2.CheckedState.Parent = this.guna2Button2; 173 + this.label1.Text = "TROLL.GG";
114 - this.guna2Button2.CustomImages.Parent = this.guna2Button2;
115 - this.guna2Button2.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
116 - this.guna2Button2.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
117 - this.guna2Button2.ForeColor = System.Drawing.Color.White;
118 - this.guna2Button2.HoverState.Parent = this.guna2Button2;
119 - this.guna2Button2.ImageAlign = System.Windows.Forms.HorizontalAlignment.Left;
120 - this.guna2Button2.ImageOffset = new System.Drawing.Point(10, 0);
121 - this.guna2Button2.Location = new System.Drawing.Point(12, 392);
122 - this.guna2Button2.Name = "guna2Button2";
123 - this.guna2Button2.ShadowDecoration.Parent = this.guna2Button2;
124 - this.guna2Button2.Size = new System.Drawing.Size(163, 43);
125 - this.guna2Button2.TabIndex = 3;
126 - this.guna2Button2.Text = "NOTICE";
127 - this.guna2Button2.UseTransparentBackground = true;
128 - this.guna2Button2.CheckedChanged += new System.EventHandler(this.guna2Button1_CheckedChanged);
129 // 174 //
130 - // guna2Button3 175 + // pictureBox1
131 // 176 //
132 - this.guna2Button3.BackColor = System.Drawing.Color.Transparent; 177 + this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
133 - this.guna2Button3.BorderRadius = 22; 178 + this.pictureBox1.Location = new System.Drawing.Point(12, 12);
134 - this.guna2Button3.ButtonMode = Guna.UI2.WinForms.Enums.ButtonMode.RadioButton; 179 + this.pictureBox1.Name = "pictureBox1";
135 - this.guna2Button3.CheckedState.BorderColor = System.Drawing.Color.White; 180 + this.pictureBox1.Size = new System.Drawing.Size(50, 50);
136 - this.guna2Button3.CheckedState.CustomBorderColor = System.Drawing.Color.White; 181 + this.pictureBox1.TabIndex = 0;
137 - this.guna2Button3.CheckedState.FillColor = System.Drawing.Color.White; 182 + this.pictureBox1.TabStop = false;
138 - this.guna2Button3.CheckedState.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
139 - this.guna2Button3.CheckedState.Parent = this.guna2Button3;
140 - this.guna2Button3.CustomImages.Parent = this.guna2Button3;
141 - this.guna2Button3.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
142 - this.guna2Button3.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
143 - this.guna2Button3.ForeColor = System.Drawing.Color.White;
144 - this.guna2Button3.HoverState.Parent = this.guna2Button3;
145 - this.guna2Button3.ImageAlign = System.Windows.Forms.HorizontalAlignment.Left;
146 - this.guna2Button3.ImageOffset = new System.Drawing.Point(10, 0);
147 - this.guna2Button3.Location = new System.Drawing.Point(12, 175);
148 - this.guna2Button3.Name = "guna2Button3";
149 - this.guna2Button3.ShadowDecoration.Parent = this.guna2Button3;
150 - this.guna2Button3.Size = new System.Drawing.Size(163, 43);
151 - this.guna2Button3.TabIndex = 4;
152 - this.guna2Button3.Text = "MANUAL";
153 - this.guna2Button3.UseTransparentBackground = true;
154 - this.guna2Button3.CheckedChanged += new System.EventHandler(this.guna2Button1_CheckedChanged);
155 // 183 //
156 // panel2 184 // panel2
157 // 185 //
158 - this.panel2.Dock = System.Windows.Forms.DockStyle.Fill; 186 + this.panel2.BackColor = System.Drawing.Color.White;
159 - this.panel2.Location = new System.Drawing.Point(180, 0); 187 + this.panel2.Controls.Add(this.white1);
188 + this.panel2.Controls.Add(this.notice1);
189 + this.panel2.Controls.Add(this.manual1);
190 + this.panel2.Controls.Add(this.main1);
191 + this.panel2.Controls.Add(this.label17);
192 + this.panel2.Controls.Add(this.label16);
193 + this.panel2.Controls.Add(this.label15);
194 + this.panel2.Controls.Add(this.label14);
195 + this.panel2.Controls.Add(this.label13);
196 + this.panel2.Controls.Add(this.label12);
197 + this.panel2.Controls.Add(this.label11);
198 + this.panel2.Controls.Add(this.label10);
199 + this.panel2.Controls.Add(this.label9);
200 + this.panel2.Controls.Add(this.label8);
201 + this.panel2.Controls.Add(this.label7);
202 + this.panel2.Controls.Add(this.label6);
203 + this.panel2.Controls.Add(this.label5);
204 + this.panel2.Controls.Add(this.label4);
205 + this.panel2.Controls.Add(this.label3);
206 + this.panel2.Controls.Add(this.label2);
207 + this.panel2.Dock = System.Windows.Forms.DockStyle.Bottom;
208 + this.panel2.Location = new System.Drawing.Point(180, 91);
160 this.panel2.Name = "panel2"; 209 this.panel2.Name = "panel2";
161 this.panel2.Padding = new System.Windows.Forms.Padding(0, 6, 6, 6); 210 this.panel2.Padding = new System.Windows.Forms.Padding(0, 6, 6, 6);
162 - this.panel2.Size = new System.Drawing.Size(892, 608); 211 + this.panel2.Size = new System.Drawing.Size(892, 517);
163 this.panel2.TabIndex = 1; 212 this.panel2.TabIndex = 1;
164 // 213 //
214 + // panel3
215 + //
216 + this.panel3.Controls.Add(this.exit);
217 + this.panel3.Controls.Add(this.guna2TextBox1);
218 + this.panel3.Dock = System.Windows.Forms.DockStyle.Bottom;
219 + this.panel3.Location = new System.Drawing.Point(180, 0);
220 + this.panel3.Name = "panel3";
221 + this.panel3.Size = new System.Drawing.Size(892, 91);
222 + this.panel3.TabIndex = 2;
223 + this.panel3.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panel3_MouseDown);
224 + this.panel3.MouseMove += new System.Windows.Forms.MouseEventHandler(this.panel3_MouseMove);
225 + //
226 + // guna2TextBox1
227 + //
228 + this.guna2TextBox1.BorderRadius = 15;
229 + this.guna2TextBox1.Cursor = System.Windows.Forms.Cursors.IBeam;
230 + this.guna2TextBox1.DefaultText = "";
231 + this.guna2TextBox1.DisabledState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(208)))), ((int)(((byte)(208)))), ((int)(((byte)(208)))));
232 + this.guna2TextBox1.DisabledState.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(226)))), ((int)(((byte)(226)))), ((int)(((byte)(226)))));
233 + this.guna2TextBox1.DisabledState.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(138)))), ((int)(((byte)(138)))), ((int)(((byte)(138)))));
234 + this.guna2TextBox1.DisabledState.Parent = this.guna2TextBox1;
235 + this.guna2TextBox1.DisabledState.PlaceholderForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(138)))), ((int)(((byte)(138)))), ((int)(((byte)(138)))));
236 + this.guna2TextBox1.FocusedState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(94)))), ((int)(((byte)(148)))), ((int)(((byte)(255)))));
237 + this.guna2TextBox1.FocusedState.Parent = this.guna2TextBox1;
238 + this.guna2TextBox1.Font = new System.Drawing.Font("Century Gothic", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
239 + this.guna2TextBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
240 + this.guna2TextBox1.HoverState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(94)))), ((int)(((byte)(148)))), ((int)(((byte)(255)))));
241 + this.guna2TextBox1.HoverState.Parent = this.guna2TextBox1;
242 + this.guna2TextBox1.IconLeft = ((System.Drawing.Image)(resources.GetObject("guna2TextBox1.IconLeft")));
243 + this.guna2TextBox1.IconLeftOffset = new System.Drawing.Point(5, 0);
244 + this.guna2TextBox1.Location = new System.Drawing.Point(28, 26);
245 + this.guna2TextBox1.Name = "guna2TextBox1";
246 + this.guna2TextBox1.PasswordChar = '\0';
247 + this.guna2TextBox1.PlaceholderForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
248 + this.guna2TextBox1.PlaceholderText = "Search Username";
249 + this.guna2TextBox1.SelectedText = "";
250 + this.guna2TextBox1.ShadowDecoration.Parent = this.guna2TextBox1;
251 + this.guna2TextBox1.Size = new System.Drawing.Size(200, 36);
252 + this.guna2TextBox1.TabIndex = 4;
253 + this.guna2TextBox1.TextOffset = new System.Drawing.Point(1, 0);
254 + this.guna2TextBox1.KeyUp += new System.Windows.Forms.KeyEventHandler(this.guna2TextBox1_KeyUp);
255 + //
256 + // exit
257 + //
258 + this.exit.BorderRadius = 19;
259 + this.exit.CheckedState.Parent = this.exit;
260 + this.exit.CustomImages.Parent = this.exit;
261 + this.exit.FillColor = System.Drawing.Color.White;
262 + this.exit.Font = new System.Drawing.Font("Segoe UI", 9F);
263 + this.exit.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
264 + this.exit.HoverState.Parent = this.exit;
265 + this.exit.Image = ((System.Drawing.Image)(resources.GetObject("exit.Image")));
266 + this.exit.Location = new System.Drawing.Point(845, 12);
267 + this.exit.Name = "exit";
268 + this.exit.ShadowDecoration.Parent = this.exit;
269 + this.exit.Size = new System.Drawing.Size(35, 35);
270 + this.exit.TabIndex = 5;
271 + this.exit.Click += new System.EventHandler(this.exit_Click);
272 + //
273 + // label17
274 + //
275 + this.label17.AutoSize = true;
276 + this.label17.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
277 + this.label17.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
278 + this.label17.Location = new System.Drawing.Point(334, 212);
279 + this.label17.Name = "label17";
280 + this.label17.Size = new System.Drawing.Size(21, 23);
281 + this.label17.TabIndex = 31;
282 + this.label17.Text = "0";
283 + //
284 + // label16
285 + //
286 + this.label16.AutoSize = true;
287 + this.label16.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
288 + this.label16.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
289 + this.label16.Location = new System.Drawing.Point(334, 392);
290 + this.label16.Name = "label16";
291 + this.label16.Size = new System.Drawing.Size(21, 23);
292 + this.label16.TabIndex = 30;
293 + this.label16.Text = "0";
294 + //
295 + // label15
296 + //
297 + this.label15.AutoSize = true;
298 + this.label15.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
299 + this.label15.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
300 + this.label15.Location = new System.Drawing.Point(334, 347);
301 + this.label15.Name = "label15";
302 + this.label15.Size = new System.Drawing.Size(21, 23);
303 + this.label15.TabIndex = 29;
304 + this.label15.Text = "0";
305 + //
306 + // label14
307 + //
308 + this.label14.AutoSize = true;
309 + this.label14.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
310 + this.label14.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
311 + this.label14.Location = new System.Drawing.Point(334, 302);
312 + this.label14.Name = "label14";
313 + this.label14.Size = new System.Drawing.Size(21, 23);
314 + this.label14.TabIndex = 28;
315 + this.label14.Text = "0";
316 + //
317 + // label13
318 + //
319 + this.label13.AutoSize = true;
320 + this.label13.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
321 + this.label13.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
322 + this.label13.Location = new System.Drawing.Point(334, 257);
323 + this.label13.Name = "label13";
324 + this.label13.Size = new System.Drawing.Size(21, 23);
325 + this.label13.TabIndex = 27;
326 + this.label13.Text = "0";
327 + //
328 + // label12
329 + //
330 + this.label12.AutoSize = true;
331 + this.label12.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
332 + this.label12.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
333 + this.label12.Location = new System.Drawing.Point(334, 167);
334 + this.label12.Name = "label12";
335 + this.label12.Size = new System.Drawing.Size(21, 23);
336 + this.label12.TabIndex = 26;
337 + this.label12.Text = "0";
338 + //
339 + // label11
340 + //
341 + this.label11.AutoSize = true;
342 + this.label11.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
343 + this.label11.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
344 + this.label11.Location = new System.Drawing.Point(176, 392);
345 + this.label11.Name = "label11";
346 + this.label11.Size = new System.Drawing.Size(126, 23);
347 + this.label11.TabIndex = 25;
348 + this.label11.Text = "ACE SCORE :";
349 + //
350 + // label10
351 + //
352 + this.label10.AutoSize = true;
353 + this.label10.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
354 + this.label10.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
355 + this.label10.Location = new System.Drawing.Point(210, 347);
356 + this.label10.Name = "label10";
357 + this.label10.Size = new System.Drawing.Size(83, 23);
358 + this.label10.TabIndex = 24;
359 + this.label10.Text = "VISION :";
360 + //
361 + // label9
362 + //
363 + this.label9.AutoSize = true;
364 + this.label9.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
365 + this.label9.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
366 + this.label9.Location = new System.Drawing.Point(241, 302);
367 + this.label9.Name = "label9";
368 + this.label9.Size = new System.Drawing.Size(45, 23);
369 + this.label9.TabIndex = 23;
370 + this.label9.Text = "CS :";
371 + //
372 + // label8
373 + //
374 + this.label8.AutoSize = true;
375 + this.label8.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
376 + this.label8.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
377 + this.label8.Location = new System.Drawing.Point(215, 257);
378 + this.label8.Name = "label8";
379 + this.label8.Size = new System.Drawing.Size(78, 23);
380 + this.label8.TabIndex = 22;
381 + this.label8.Text = "DEATH :";
382 + //
383 + // label7
384 + //
385 + this.label7.AutoSize = true;
386 + this.label7.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
387 + this.label7.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
388 + this.label7.Location = new System.Drawing.Point(216, 212);
389 + this.label7.Name = "label7";
390 + this.label7.Size = new System.Drawing.Size(77, 23);
391 + this.label7.TabIndex = 21;
392 + this.label7.Text = "ASSIST :";
393 + //
394 + // label6
395 + //
396 + this.label6.AutoSize = true;
397 + this.label6.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
398 + this.label6.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
399 + this.label6.Location = new System.Drawing.Point(234, 167);
400 + this.label6.Name = "label6";
401 + this.label6.Size = new System.Drawing.Size(53, 23);
402 + this.label6.TabIndex = 20;
403 + this.label6.Text = "KILL :";
404 + //
405 + // label5
406 + //
407 + this.label5.AutoSize = true;
408 + this.label5.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
409 + this.label5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
410 + this.label5.Location = new System.Drawing.Point(577, 94);
411 + this.label5.Name = "label5";
412 + this.label5.Size = new System.Drawing.Size(95, 22);
413 + this.label5.TabIndex = 19;
414 + this.label5.Text = "유저입니다.";
415 + //
416 + // label4
417 + //
418 + this.label4.AutoSize = true;
419 + this.label4.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
420 + this.label4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
421 + this.label4.Location = new System.Drawing.Point(432, 94);
422 + this.label4.Name = "label4";
423 + this.label4.Size = new System.Drawing.Size(148, 22);
424 + this.label4.TabIndex = 18;
425 + this.label4.Text = "평범한 실력을 가진";
426 + //
427 + // label3
428 + //
429 + this.label3.AutoSize = true;
430 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
431 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
432 + this.label3.Location = new System.Drawing.Point(241, 94);
433 + this.label3.Name = "label3";
434 + this.label3.Size = new System.Drawing.Size(90, 22);
435 + this.label3.TabIndex = 17;
436 + this.label3.Text = "카나리아사";
437 + //
438 + // label2
439 + //
440 + this.label2.AutoSize = true;
441 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
442 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
443 + this.label2.Location = new System.Drawing.Point(370, 94);
444 + this.label2.Name = "label2";
445 + this.label2.Size = new System.Drawing.Size(56, 22);
446 + this.label2.TabIndex = 16;
447 + this.label2.Text = "은(는)";
448 + //
449 + // notice1
450 + //
451 + this.notice1.BackColor = System.Drawing.Color.White;
452 + this.notice1.Dock = System.Windows.Forms.DockStyle.Fill;
453 + this.notice1.Location = new System.Drawing.Point(0, 6);
454 + this.notice1.Margin = new System.Windows.Forms.Padding(30, 80, 30, 80);
455 + this.notice1.Name = "notice1";
456 + this.notice1.Size = new System.Drawing.Size(886, 505);
457 + this.notice1.TabIndex = 34;
458 + this.notice1.Visible = false;
459 + //
460 + // manual1
461 + //
462 + this.manual1.BackColor = System.Drawing.Color.White;
463 + this.manual1.Dock = System.Windows.Forms.DockStyle.Fill;
464 + this.manual1.Location = new System.Drawing.Point(0, 6);
465 + this.manual1.Margin = new System.Windows.Forms.Padding(30, 80, 30, 80);
466 + this.manual1.Name = "manual1";
467 + this.manual1.Size = new System.Drawing.Size(886, 505);
468 + this.manual1.TabIndex = 33;
469 + this.manual1.Visible = false;
470 + //
471 + // main1
472 + //
473 + this.main1.BackColor = System.Drawing.Color.White;
474 + this.main1.Dock = System.Windows.Forms.DockStyle.Fill;
475 + this.main1.Location = new System.Drawing.Point(0, 6);
476 + this.main1.Margin = new System.Windows.Forms.Padding(30, 80, 30, 80);
477 + this.main1.Name = "main1";
478 + this.main1.Size = new System.Drawing.Size(886, 505);
479 + this.main1.TabIndex = 32;
480 + this.main1.Visible = false;
481 + //
482 + // white1
483 + //
484 + this.white1.BackColor = System.Drawing.Color.White;
485 + this.white1.Dock = System.Windows.Forms.DockStyle.Fill;
486 + this.white1.Location = new System.Drawing.Point(0, 6);
487 + this.white1.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
488 + this.white1.Name = "white1";
489 + this.white1.Size = new System.Drawing.Size(886, 505);
490 + this.white1.TabIndex = 35;
491 + this.white1.Visible = false;
492 + //
165 // Form1 493 // Form1
166 // 494 //
167 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; 495 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
168 this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212))))); 496 this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
169 this.ClientSize = new System.Drawing.Size(1072, 608); 497 this.ClientSize = new System.Drawing.Size(1072, 608);
498 + this.Controls.Add(this.panel3);
170 this.Controls.Add(this.panel2); 499 this.Controls.Add(this.panel2);
171 this.Controls.Add(this.panel1); 500 this.Controls.Add(this.panel1);
172 this.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 501 this.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
...@@ -179,6 +508,9 @@ ...@@ -179,6 +508,9 @@
179 this.panel1.ResumeLayout(false); 508 this.panel1.ResumeLayout(false);
180 this.panel1.PerformLayout(); 509 this.panel1.PerformLayout();
181 ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); 510 ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
511 + this.panel2.ResumeLayout(false);
512 + this.panel2.PerformLayout();
513 + this.panel3.ResumeLayout(false);
182 this.ResumeLayout(false); 514 this.ResumeLayout(false);
183 515
184 } 516 }
...@@ -192,6 +524,29 @@ ...@@ -192,6 +524,29 @@
192 private System.Windows.Forms.PictureBox pictureBox1; 524 private System.Windows.Forms.PictureBox pictureBox1;
193 private Guna.UI2.WinForms.Guna2Button guna2Button3; 525 private Guna.UI2.WinForms.Guna2Button guna2Button3;
194 private System.Windows.Forms.Panel panel2; 526 private System.Windows.Forms.Panel panel2;
527 + private System.Windows.Forms.Label label17;
528 + private System.Windows.Forms.Label label16;
529 + private System.Windows.Forms.Label label15;
530 + private System.Windows.Forms.Label label14;
531 + private System.Windows.Forms.Label label13;
532 + private System.Windows.Forms.Label label12;
533 + private System.Windows.Forms.Label label11;
534 + private System.Windows.Forms.Label label10;
535 + private System.Windows.Forms.Label label9;
536 + private System.Windows.Forms.Label label8;
537 + private System.Windows.Forms.Label label7;
538 + private System.Windows.Forms.Label label6;
539 + private System.Windows.Forms.Label label5;
540 + private System.Windows.Forms.Label label4;
541 + private System.Windows.Forms.Label label3;
542 + private System.Windows.Forms.Label label2;
543 + private System.Windows.Forms.Panel panel3;
544 + private Guna.UI2.WinForms.Guna2Button exit;
545 + private Guna.UI2.WinForms.Guna2TextBox guna2TextBox1;
546 + private UserControls.notice notice1;
547 + private UserControls.manual manual1;
548 + private UserControls.main main1;
549 + private UserControls.white white1;
195 } 550 }
196 } 551 }
197 552
......
...@@ -15,19 +15,172 @@ namespace project ...@@ -15,19 +15,172 @@ namespace project
15 public Form1() 15 public Form1()
16 { 16 {
17 InitializeComponent(); 17 InitializeComponent();
18 + main1.Show();
19 + label2.SendToBack();
20 + label3.SendToBack();
21 + label4.SendToBack();
22 + label5.SendToBack();
23 + label6.SendToBack();
24 + label7.SendToBack();
25 + label8.SendToBack();
26 + label9.SendToBack();
27 + label10.SendToBack();
28 + label11.SendToBack();
29 + label12.SendToBack();
30 + label13.SendToBack();
31 + label14.SendToBack();
32 + label15.SendToBack();
33 + label16.SendToBack();
34 + label17.SendToBack();
18 } 35 }
19 36
20 private void Form1_Load(object sender, EventArgs e) 37 private void Form1_Load(object sender, EventArgs e)
21 { 38 {
22 39
23 } 40 }
24 - private void moveImageBox(object sender) 41 +
42 + private void guna2Button1_CheckedChanged(object sender, EventArgs e)
25 { 43 {
26 44
27 } 45 }
28 - private void guna2Button1_CheckedChanged(object sender, EventArgs e) 46 +
47 + private Point mousePoint;
48 + private void panel3_MouseDown(object sender, MouseEventArgs e)
29 { 49 {
30 - 50 + mousePoint = new Point(e.X, e.Y);
51 + }
52 +
53 + private void panel3_MouseMove(object sender, MouseEventArgs e)
54 + {
55 + if ((e.Button & MouseButtons.Left) == MouseButtons.Left) //마우스 왼쪽 클릭 시에만 실행
56 + {
57 + //폼의 위치를 드래그중인 마우스의 좌표로 이동
58 + Location = new Point(Left - (mousePoint.X - e.X), Top - (mousePoint.Y - e.Y));
59 + }
60 + }
61 +
62 + private void exit_Click(object sender, EventArgs e)
63 + {
64 + Application.Exit();
65 + }
66 +
67 + private void guna2Button1_Click(object sender, EventArgs e)
68 + {
69 + main1.Show();
70 + manual1.SendToBack();
71 + notice1.SendToBack();
72 + white1.SendToBack();
73 + label2.SendToBack();
74 + label3.SendToBack();
75 + label4.SendToBack();
76 + label5.SendToBack();
77 + label6.SendToBack();
78 + label7.SendToBack();
79 + label8.SendToBack();
80 + label9.SendToBack();
81 + label10.SendToBack();
82 + label11.SendToBack();
83 + label12.SendToBack();
84 + label13.SendToBack();
85 + label14.SendToBack();
86 + label15.SendToBack();
87 + label16.SendToBack();
88 + label17.SendToBack();
89 + }
90 +
91 + private void guna2Button3_Click(object sender, EventArgs e)
92 + {
93 + manual1.Show();
94 + main1.SendToBack();
95 + notice1.SendToBack();
96 + white1.SendToBack();
97 + label2.SendToBack();
98 + label3.SendToBack();
99 + label4.SendToBack();
100 + label5.SendToBack();
101 + label6.SendToBack();
102 + label7.SendToBack();
103 + label8.SendToBack();
104 + label9.SendToBack();
105 + label10.SendToBack();
106 + label11.SendToBack();
107 + label12.SendToBack();
108 + label13.SendToBack();
109 + label14.SendToBack();
110 + label15.SendToBack();
111 + label16.SendToBack();
112 + label17.SendToBack();
113 + }
114 +
115 + private void guna2Button2_Click(object sender, EventArgs e)
116 + {
117 + notice1.Show();
118 + manual1.SendToBack();
119 + main1.SendToBack();
120 + white1.SendToBack();
121 + label2.SendToBack();
122 + label3.SendToBack();
123 + label4.SendToBack();
124 + label5.SendToBack();
125 + label6.SendToBack();
126 + label7.SendToBack();
127 + label8.SendToBack();
128 + label9.SendToBack();
129 + label10.SendToBack();
130 + label11.SendToBack();
131 + label12.SendToBack();
132 + label13.SendToBack();
133 + label14.SendToBack();
134 + label15.SendToBack();
135 + label16.SendToBack();
136 + label17.SendToBack();
137 + }
138 +
139 + private void guna2TextBox1_KeyUp(object sender, KeyEventArgs e)
140 + {
141 + if (e.KeyCode == Keys.Enter)
142 + {
143 + white1.Show();
144 + main1.SendToBack();
145 + manual1.SendToBack();
146 + notice1.SendToBack();
147 + label2.BringToFront();
148 + label3.BringToFront();
149 + label4.BringToFront();
150 + label5.BringToFront();
151 + label6.BringToFront();
152 + label7.BringToFront();
153 + label8.BringToFront();
154 + label9.BringToFront();
155 + label10.BringToFront();
156 + label11.BringToFront();
157 + label12.BringToFront();
158 + label13.BringToFront();
159 + label14.BringToFront();
160 + label15.BringToFront();
161 + label16.BringToFront();
162 + label17.BringToFront();
163 + var name=guna2TextBox1.Text;
164 + guna2TextBox1.Text = name+"11";
165 + }
31 } 166 }
167 + /*
168 +label2.SendToBack();
169 +label3.SendToBack();
170 +label4.SendToBack();
171 +label5.SendToBack();
172 +label6.SendToBack();
173 +label7.SendToBack();
174 +label8.SendToBack();
175 +label9.SendToBack();
176 +label10.SendToBack();
177 +label11.SendToBack();
178 +label12.SendToBack();
179 +label13.SendToBack();
180 +label14.SendToBack();
181 +label15.SendToBack();
182 +label16.SendToBack();
183 +label17.SendToBack();
184 +*/
32 } 185 }
33 } 186 }
......
...@@ -117,6 +117,18 @@ ...@@ -117,6 +117,18 @@
117 <resheader name="writer"> 117 <resheader name="writer">
118 <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 118 <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 </resheader> 119 </resheader>
120 + <metadata name="panel1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 + <metadata name="guna2Button3.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
124 + <value>True</value>
125 + </metadata>
126 + <metadata name="guna2Button2.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
127 + <value>True</value>
128 + </metadata>
129 + <metadata name="guna2Button1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
130 + <value>True</value>
131 + </metadata>
120 <assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" /> 132 <assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
121 <data name="guna2Button1.CheckedState.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> 133 <data name="guna2Button1.CheckedState.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
122 <value> 134 <value>
...@@ -139,6 +151,12 @@ ...@@ -139,6 +151,12 @@
139 fwG3dE3EZV1GJgAAAABJRU5ErkJggg== 151 fwG3dE3EZV1GJgAAAABJRU5ErkJggg==
140 </value> 152 </value>
141 </data> 153 </data>
154 + <metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
155 + <value>True</value>
156 + </metadata>
157 + <metadata name="pictureBox1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
158 + <value>True</value>
159 + </metadata>
142 <data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> 160 <data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
143 <value> 161 <value>
144 iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAS 162 iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAS
...@@ -155,4 +173,222 @@ ...@@ -155,4 +173,222 @@
155 RMIF8Ad6d1L2kzimuAAAAABJRU5ErkJggg== 173 RMIF8Ad6d1L2kzimuAAAAABJRU5ErkJggg==
156 </value> 174 </value>
157 </data> 175 </data>
176 + <metadata name="panel2.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
177 + <value>True</value>
178 + </metadata>
179 + <metadata name="white1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
180 + <value>True</value>
181 + </metadata>
182 + <metadata name="notice1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
183 + <value>True</value>
184 + </metadata>
185 + <metadata name="manual1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
186 + <value>True</value>
187 + </metadata>
188 + <metadata name="main1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
189 + <value>True</value>
190 + </metadata>
191 + <metadata name="label17.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
192 + <value>True</value>
193 + </metadata>
194 + <metadata name="label16.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
195 + <value>True</value>
196 + </metadata>
197 + <metadata name="label15.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
198 + <value>True</value>
199 + </metadata>
200 + <metadata name="label14.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
201 + <value>True</value>
202 + </metadata>
203 + <metadata name="label13.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
204 + <value>True</value>
205 + </metadata>
206 + <metadata name="label12.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
207 + <value>True</value>
208 + </metadata>
209 + <metadata name="label11.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
210 + <value>True</value>
211 + </metadata>
212 + <metadata name="label10.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
213 + <value>True</value>
214 + </metadata>
215 + <metadata name="label9.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
216 + <value>True</value>
217 + </metadata>
218 + <metadata name="label8.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
219 + <value>True</value>
220 + </metadata>
221 + <metadata name="label7.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
222 + <value>True</value>
223 + </metadata>
224 + <metadata name="label6.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
225 + <value>True</value>
226 + </metadata>
227 + <metadata name="label5.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
228 + <value>True</value>
229 + </metadata>
230 + <metadata name="label4.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
231 + <value>True</value>
232 + </metadata>
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392 +</value>
393 + </data>
158 </root> 394 </root>
...\ No newline at end of file ...\ No newline at end of file
......
1 -namespace project.UserControls
2 -{
3 - partial class UC_Inbox
4 - {
5 - /// <summary>
6 - /// 필수 디자이너 변수입니다.
7 - /// </summary>
8 - private System.ComponentModel.IContainer components = null;
9 -
10 - /// <summary>
11 - /// 사용 중인 모든 리소스를 정리합니다.
12 - /// </summary>
13 - /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 - protected override void Dispose(bool disposing)
15 - {
16 - if (disposing && (components != null))
17 - {
18 - components.Dispose();
19 - }
20 - base.Dispose(disposing);
21 - }
22 -
23 - #region 구성 요소 디자이너에서 생성한 코드
24 -
25 - /// <summary>
26 - /// 디자이너 지원에 필요한 메서드입니다.
27 - /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 - /// </summary>
29 - private void InitializeComponent()
30 - {
31 - System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(UC_Inbox));
32 - this.panel1 = new System.Windows.Forms.Panel();
33 - this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
34 - this.label1 = new System.Windows.Forms.Label();
35 - this.guna2TextBox1 = new Guna.UI2.WinForms.Guna2TextBox();
36 - this.guna2ContextMenuStrip1 = new Guna.UI2.WinForms.Guna2ContextMenuStrip();
37 - this.guna2Button1 = new Guna.UI2.WinForms.Guna2Button();
38 - this.panel1.SuspendLayout();
39 - this.SuspendLayout();
40 - //
41 - // panel1
42 - //
43 - this.panel1.Controls.Add(this.guna2Button1);
44 - this.panel1.Controls.Add(this.guna2TextBox1);
45 - this.panel1.Controls.Add(this.label1);
46 - this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
47 - this.panel1.Location = new System.Drawing.Point(0, 0);
48 - this.panel1.Name = "panel1";
49 - this.panel1.Size = new System.Drawing.Size(892, 100);
50 - this.panel1.TabIndex = 0;
51 - //
52 - // flowLayoutPanel1
53 - //
54 - this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Left;
55 - this.flowLayoutPanel1.Location = new System.Drawing.Point(0, 100);
56 - this.flowLayoutPanel1.Name = "flowLayoutPanel1";
57 - this.flowLayoutPanel1.Size = new System.Drawing.Size(312, 508);
58 - this.flowLayoutPanel1.TabIndex = 1;
59 - //
60 - // label1
61 - //
62 - this.label1.AutoSize = true;
63 - this.label1.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
64 - this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
65 - this.label1.Location = new System.Drawing.Point(17, 63);
66 - this.label1.Name = "label1";
67 - this.label1.Size = new System.Drawing.Size(90, 23);
68 - this.label1.TabIndex = 2;
69 - this.label1.Text = "activate";
70 - //
71 - // guna2TextBox1
72 - //
73 - this.guna2TextBox1.BorderRadius = 15;
74 - this.guna2TextBox1.Cursor = System.Windows.Forms.Cursors.IBeam;
75 - this.guna2TextBox1.DefaultText = "";
76 - this.guna2TextBox1.DisabledState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(208)))), ((int)(((byte)(208)))), ((int)(((byte)(208)))));
77 - this.guna2TextBox1.DisabledState.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(226)))), ((int)(((byte)(226)))), ((int)(((byte)(226)))));
78 - this.guna2TextBox1.DisabledState.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(138)))), ((int)(((byte)(138)))), ((int)(((byte)(138)))));
79 - this.guna2TextBox1.DisabledState.Parent = this.guna2TextBox1;
80 - this.guna2TextBox1.DisabledState.PlaceholderForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(138)))), ((int)(((byte)(138)))), ((int)(((byte)(138)))));
81 - this.guna2TextBox1.FocusedState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(94)))), ((int)(((byte)(148)))), ((int)(((byte)(255)))));
82 - this.guna2TextBox1.FocusedState.Parent = this.guna2TextBox1;
83 - this.guna2TextBox1.Font = new System.Drawing.Font("Segoe UI", 9F);
84 - this.guna2TextBox1.HoverState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(94)))), ((int)(((byte)(148)))), ((int)(((byte)(255)))));
85 - this.guna2TextBox1.HoverState.Parent = this.guna2TextBox1;
86 - this.guna2TextBox1.IconLeft = ((System.Drawing.Image)(resources.GetObject("guna2TextBox1.IconLeft")));
87 - this.guna2TextBox1.IconLeftOffset = new System.Drawing.Point(5, 0);
88 - this.guna2TextBox1.Location = new System.Drawing.Point(21, 13);
89 - this.guna2TextBox1.Name = "guna2TextBox1";
90 - this.guna2TextBox1.PasswordChar = '\0';
91 - this.guna2TextBox1.PlaceholderText = "Search Username";
92 - this.guna2TextBox1.SelectedText = "";
93 - this.guna2TextBox1.ShadowDecoration.Parent = this.guna2TextBox1;
94 - this.guna2TextBox1.Size = new System.Drawing.Size(200, 36);
95 - this.guna2TextBox1.TabIndex = 3;
96 - //
97 - // guna2ContextMenuStrip1
98 - //
99 - this.guna2ContextMenuStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
100 - this.guna2ContextMenuStrip1.Name = "guna2ContextMenuStrip1";
101 - this.guna2ContextMenuStrip1.RenderStyle.ArrowColor = System.Drawing.Color.FromArgb(((int)(((byte)(151)))), ((int)(((byte)(143)))), ((int)(((byte)(255)))));
102 - this.guna2ContextMenuStrip1.RenderStyle.BorderColor = System.Drawing.Color.Gainsboro;
103 - this.guna2ContextMenuStrip1.RenderStyle.ColorTable = null;
104 - this.guna2ContextMenuStrip1.RenderStyle.RoundedEdges = true;
105 - this.guna2ContextMenuStrip1.RenderStyle.SelectionArrowColor = System.Drawing.Color.White;
106 - this.guna2ContextMenuStrip1.RenderStyle.SelectionBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(100)))), ((int)(((byte)(88)))), ((int)(((byte)(255)))));
107 - this.guna2ContextMenuStrip1.RenderStyle.SelectionForeColor = System.Drawing.Color.White;
108 - this.guna2ContextMenuStrip1.RenderStyle.SeparatorColor = System.Drawing.Color.Gainsboro;
109 - this.guna2ContextMenuStrip1.RenderStyle.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SystemDefault;
110 - this.guna2ContextMenuStrip1.Size = new System.Drawing.Size(61, 4);
111 - //
112 - // guna2Button1
113 - //
114 - this.guna2Button1.CheckedState.Parent = this.guna2Button1;
115 - this.guna2Button1.CustomImages.Parent = this.guna2Button1;
116 - this.guna2Button1.Font = new System.Drawing.Font("Segoe UI", 9F);
117 - this.guna2Button1.ForeColor = System.Drawing.Color.White;
118 - this.guna2Button1.HoverState.Parent = this.guna2Button1;
119 - this.guna2Button1.Location = new System.Drawing.Point(243, 31);
120 - this.guna2Button1.Name = "guna2Button1";
121 - this.guna2Button1.ShadowDecoration.Parent = this.guna2Button1;
122 - this.guna2Button1.Size = new System.Drawing.Size(35, 35);
123 - this.guna2Button1.TabIndex = 0;
124 - //
125 - // UC_Inbox
126 - //
127 - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
128 - this.BackColor = System.Drawing.Color.White;
129 - this.Controls.Add(this.flowLayoutPanel1);
130 - this.Controls.Add(this.panel1);
131 - this.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
132 - this.Name = "UC_Inbox";
133 - this.Size = new System.Drawing.Size(892, 608);
134 - this.panel1.ResumeLayout(false);
135 - this.panel1.PerformLayout();
136 - this.ResumeLayout(false);
137 -
138 - }
139 -
140 - #endregion
141 -
142 - private System.Windows.Forms.Panel panel1;
143 - private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
144 - private Guna.UI2.WinForms.Guna2TextBox guna2TextBox1;
145 - private System.Windows.Forms.Label label1;
146 - private Guna.UI2.WinForms.Guna2Button guna2Button1;
147 - private Guna.UI2.WinForms.Guna2ContextMenuStrip guna2ContextMenuStrip1;
148 - }
149 -}
1 +namespace project.UserControls
2 +{
3 + partial class main
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.label3 = new System.Windows.Forms.Label();
32 + this.label2 = new System.Windows.Forms.Label();
33 + this.label1 = new System.Windows.Forms.Label();
34 + this.SuspendLayout();
35 + //
36 + // label3
37 + //
38 + this.label3.AutoSize = true;
39 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
40 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
41 + this.label3.Location = new System.Drawing.Point(249, 220);
42 + this.label3.Name = "label3";
43 + this.label3.Size = new System.Drawing.Size(339, 22);
44 + this.label3.TabIndex = 13;
45 + this.label3.Text = "당신의 팀 멤버가 트롤유저인지 검색해보세요.";
46 + //
47 + // label2
48 + //
49 + this.label2.AutoSize = true;
50 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
51 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
52 + this.label2.Location = new System.Drawing.Point(165, 160);
53 + this.label2.Name = "label2";
54 + this.label2.Size = new System.Drawing.Size(507, 22);
55 + this.label2.TabIndex = 12;
56 + this.label2.Text = "TROLL.GG는 트롤에 지친 유저분들에게 유용한 정보를 제공합니다.";
57 + //
58 + // label1
59 + //
60 + this.label1.AutoSize = true;
61 + this.label1.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
62 + this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
63 + this.label1.Location = new System.Drawing.Point(249, 77);
64 + this.label1.Name = "label1";
65 + this.label1.Size = new System.Drawing.Size(338, 37);
66 + this.label1.TabIndex = 11;
67 + this.label1.Text = "Welcome to TROLL.GG";
68 + //
69 + // main
70 + //
71 + this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
72 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
73 + this.BackColor = System.Drawing.Color.White;
74 + this.Controls.Add(this.label3);
75 + this.Controls.Add(this.label2);
76 + this.Controls.Add(this.label1);
77 + this.Name = "main";
78 + this.Size = new System.Drawing.Size(892, 450);
79 + this.ResumeLayout(false);
80 + this.PerformLayout();
81 +
82 + }
83 +
84 + #endregion
85 +
86 + private System.Windows.Forms.Label label3;
87 + private System.Windows.Forms.Label label2;
88 + private System.Windows.Forms.Label label1;
89 + }
90 +}
...@@ -10,9 +10,9 @@ using System.Windows.Forms; ...@@ -10,9 +10,9 @@ using System.Windows.Forms;
10 10
11 namespace project.UserControls 11 namespace project.UserControls
12 { 12 {
13 - public partial class UC_Inbox : UserControl 13 + public partial class main : UserControl
14 { 14 {
15 - public UC_Inbox() 15 + public main()
16 { 16 {
17 InitializeComponent(); 17 InitializeComponent();
18 } 18 }
......
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <metadata name="label3.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 + <metadata name="label2.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
124 + <value>True</value>
125 + </metadata>
126 + <metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
127 + <value>True</value>
128 + </metadata>
129 +</root>
...\ No newline at end of file ...\ No newline at end of file
1 +namespace project.UserControls
2 +{
3 + partial class main_box
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.guna2ContextMenuStrip1 = new Guna.UI2.WinForms.Guna2ContextMenuStrip();
32 + this.label1 = new System.Windows.Forms.Label();
33 + this.label2 = new System.Windows.Forms.Label();
34 + this.label3 = new System.Windows.Forms.Label();
35 + this.SuspendLayout();
36 + //
37 + // guna2ContextMenuStrip1
38 + //
39 + this.guna2ContextMenuStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
40 + this.guna2ContextMenuStrip1.Name = "guna2ContextMenuStrip1";
41 + this.guna2ContextMenuStrip1.RenderStyle.ArrowColor = System.Drawing.Color.FromArgb(((int)(((byte)(151)))), ((int)(((byte)(143)))), ((int)(((byte)(255)))));
42 + this.guna2ContextMenuStrip1.RenderStyle.BorderColor = System.Drawing.Color.Gainsboro;
43 + this.guna2ContextMenuStrip1.RenderStyle.ColorTable = null;
44 + this.guna2ContextMenuStrip1.RenderStyle.RoundedEdges = true;
45 + this.guna2ContextMenuStrip1.RenderStyle.SelectionArrowColor = System.Drawing.Color.White;
46 + this.guna2ContextMenuStrip1.RenderStyle.SelectionBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(100)))), ((int)(((byte)(88)))), ((int)(((byte)(255)))));
47 + this.guna2ContextMenuStrip1.RenderStyle.SelectionForeColor = System.Drawing.Color.White;
48 + this.guna2ContextMenuStrip1.RenderStyle.SeparatorColor = System.Drawing.Color.Gainsboro;
49 + this.guna2ContextMenuStrip1.RenderStyle.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SystemDefault;
50 + this.guna2ContextMenuStrip1.Size = new System.Drawing.Size(61, 4);
51 + //
52 + // label1
53 + //
54 + this.label1.AutoSize = true;
55 + this.label1.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
56 + this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
57 + this.label1.Location = new System.Drawing.Point(279, 152);
58 + this.label1.Name = "label1";
59 + this.label1.Size = new System.Drawing.Size(338, 37);
60 + this.label1.TabIndex = 8;
61 + this.label1.Text = "Welcome to TROLL.GG";
62 + //
63 + // label2
64 + //
65 + this.label2.AutoSize = true;
66 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
67 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
68 + this.label2.Location = new System.Drawing.Point(198, 235);
69 + this.label2.Name = "label2";
70 + this.label2.Size = new System.Drawing.Size(507, 22);
71 + this.label2.TabIndex = 9;
72 + this.label2.Text = "TROLL.GG는 트롤에 지친 유저분들에게 유용한 정보를 제공합니다.";
73 + //
74 + // label3
75 + //
76 + this.label3.AutoSize = true;
77 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
78 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
79 + this.label3.Location = new System.Drawing.Point(265, 295);
80 + this.label3.Name = "label3";
81 + this.label3.Size = new System.Drawing.Size(339, 22);
82 + this.label3.TabIndex = 10;
83 + this.label3.Text = "당신의 팀 멤버가 트롤유저인지 검색해보세요.";
84 + //
85 + // main_box
86 + //
87 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
88 + this.BackColor = System.Drawing.Color.White;
89 + this.Controls.Add(this.label3);
90 + this.Controls.Add(this.label2);
91 + this.Controls.Add(this.label1);
92 + this.Font = new System.Drawing.Font("Century Gothic", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
93 + this.Name = "main_box";
94 + this.Size = new System.Drawing.Size(892, 530);
95 + this.ResumeLayout(false);
96 + this.PerformLayout();
97 +
98 + }
99 +
100 + #endregion
101 + private Guna.UI2.WinForms.Guna2ContextMenuStrip guna2ContextMenuStrip1;
102 + private System.Windows.Forms.Label label1;
103 + private System.Windows.Forms.Label label2;
104 + private System.Windows.Forms.Label label3;
105 + }
106 +}
1 +using System;
2 +using System.Collections.Generic;
3 +using System.ComponentModel;
4 +using System.Drawing;
5 +using System.Data;
6 +using System.Linq;
7 +using System.Text;
8 +using System.Threading.Tasks;
9 +using System.Windows.Forms;
10 +
11 +namespace project.UserControls
12 +{
13 + public partial class main_box : UserControl
14 + {
15 + public main_box()
16 + {
17 + InitializeComponent();
18 + }
19 + }
20 +}
...@@ -117,88 +117,6 @@ ...@@ -117,88 +117,6 @@
117 <resheader name="writer"> 117 <resheader name="writer">
118 <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> 118 <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 </resheader> 119 </resheader>
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201 - </data>
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203 <value>17, 17</value> 121 <value>17, 17</value>
204 </metadata> 122 </metadata>
......
1 +namespace project.UserControls
2 +{
3 + partial class manual
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.label4 = new System.Windows.Forms.Label();
32 + this.label3 = new System.Windows.Forms.Label();
33 + this.label2 = new System.Windows.Forms.Label();
34 + this.label1 = new System.Windows.Forms.Label();
35 + this.SuspendLayout();
36 + //
37 + // label4
38 + //
39 + this.label4.AutoSize = true;
40 + this.label4.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
41 + this.label4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
42 + this.label4.Location = new System.Drawing.Point(203, 280);
43 + this.label4.Name = "label4";
44 + this.label4.Size = new System.Drawing.Size(455, 22);
45 + this.label4.TabIndex = 18;
46 + this.label4.Text = "3. 검색한 유저의 게임 정보와 최근 플레이 점수를 출력합니다.";
47 + //
48 + // label3
49 + //
50 + this.label3.AutoSize = true;
51 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
52 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
53 + this.label3.Location = new System.Drawing.Point(229, 223);
54 + this.label3.Name = "label3";
55 + this.label3.Size = new System.Drawing.Size(402, 22);
56 + this.label3.TabIndex = 17;
57 + this.label3.Text = "2. 유저의 정보를 가져오는 동안 잠시 시간이 걸립니다.";
58 + //
59 + // label2
60 + //
61 + this.label2.AutoSize = true;
62 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
63 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
64 + this.label2.Location = new System.Drawing.Point(269, 164);
65 + this.label2.Name = "label2";
66 + this.label2.Size = new System.Drawing.Size(322, 22);
67 + this.label2.TabIndex = 16;
68 + this.label2.Text = "1. 유저이름을 입력하고 Enter을 누릅니다.";
69 + //
70 + // label1
71 + //
72 + this.label1.AutoSize = true;
73 + this.label1.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
74 + this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
75 + this.label1.Location = new System.Drawing.Point(228, 77);
76 + this.label1.Name = "label1";
77 + this.label1.Size = new System.Drawing.Size(405, 37);
78 + this.label1.TabIndex = 15;
79 + this.label1.Text = "검색창에 유저이름을 검색하세요.";
80 + //
81 + // manual
82 + //
83 + this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
84 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
85 + this.BackColor = System.Drawing.Color.White;
86 + this.Controls.Add(this.label4);
87 + this.Controls.Add(this.label3);
88 + this.Controls.Add(this.label2);
89 + this.Controls.Add(this.label1);
90 + this.Name = "manual";
91 + this.Size = new System.Drawing.Size(892, 450);
92 + this.ResumeLayout(false);
93 + this.PerformLayout();
94 +
95 + }
96 +
97 + #endregion
98 +
99 + private System.Windows.Forms.Label label4;
100 + private System.Windows.Forms.Label label3;
101 + private System.Windows.Forms.Label label2;
102 + private System.Windows.Forms.Label label1;
103 + }
104 +}
1 +using System;
2 +using System.Collections.Generic;
3 +using System.ComponentModel;
4 +using System.Drawing;
5 +using System.Data;
6 +using System.Linq;
7 +using System.Text;
8 +using System.Threading.Tasks;
9 +using System.Windows.Forms;
10 +
11 +namespace project.UserControls
12 +{
13 + public partial class manual : UserControl
14 + {
15 + public manual()
16 + {
17 + InitializeComponent();
18 + }
19 + }
20 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <metadata name="label4.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 + <metadata name="label3.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
124 + <value>True</value>
125 + </metadata>
126 + <metadata name="label2.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
127 + <value>True</value>
128 + </metadata>
129 + <metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
130 + <value>True</value>
131 + </metadata>
132 + <metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
133 + <value>True</value>
134 + </metadata>
135 +</root>
...\ No newline at end of file ...\ No newline at end of file
1 +namespace project.UserControls
2 +{
3 + partial class manualbox
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.label3 = new System.Windows.Forms.Label();
32 + this.label2 = new System.Windows.Forms.Label();
33 + this.label1 = new System.Windows.Forms.Label();
34 + this.label4 = new System.Windows.Forms.Label();
35 + this.SuspendLayout();
36 + //
37 + // label3
38 + //
39 + this.label3.AutoSize = true;
40 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
41 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
42 + this.label3.Location = new System.Drawing.Point(201, 182);
43 + this.label3.Name = "label3";
44 + this.label3.Size = new System.Drawing.Size(368, 20);
45 + this.label3.TabIndex = 13;
46 + this.label3.Text = "2. 유저의 정보를 가져오는 동안 잠시 시간이 걸립니다.";
47 + //
48 + // label2
49 + //
50 + this.label2.AutoSize = true;
51 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
52 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
53 + this.label2.Location = new System.Drawing.Point(241, 135);
54 + this.label2.Name = "label2";
55 + this.label2.Size = new System.Drawing.Size(288, 20);
56 + this.label2.TabIndex = 12;
57 + this.label2.Text = "1. 유저이름을 입력하고 Enter을 누릅니다.";
58 + //
59 + // label1
60 + //
61 + this.label1.AutoSize = true;
62 + this.label1.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
63 + this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
64 + this.label1.Location = new System.Drawing.Point(229, 66);
65 + this.label1.Name = "label1";
66 + this.label1.Size = new System.Drawing.Size(313, 28);
67 + this.label1.TabIndex = 11;
68 + this.label1.Text = "검색창에 유저이름을 검색하세요.";
69 + //
70 + // label4
71 + //
72 + this.label4.AutoSize = true;
73 + this.label4.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
74 + this.label4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
75 + this.label4.Location = new System.Drawing.Point(186, 228);
76 + this.label4.Name = "label4";
77 + this.label4.Size = new System.Drawing.Size(398, 20);
78 + this.label4.TabIndex = 14;
79 + this.label4.Text = "3. 검색한 유저의 게임 정보와 트롤유저 여부를 출력합니다.";
80 + //
81 + // manualbox
82 + //
83 + this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
84 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
85 + this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
86 + this.BackColor = System.Drawing.Color.White;
87 + this.Controls.Add(this.label4);
88 + this.Controls.Add(this.label3);
89 + this.Controls.Add(this.label2);
90 + this.Controls.Add(this.label1);
91 + this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
92 + this.Name = "manualbox";
93 + this.Size = new System.Drawing.Size(892, 530);
94 + this.ResumeLayout(false);
95 + this.PerformLayout();
96 +
97 + }
98 +
99 + #endregion
100 +
101 + private System.Windows.Forms.Label label3;
102 + private System.Windows.Forms.Label label2;
103 + private System.Windows.Forms.Label label1;
104 + private System.Windows.Forms.Label label4;
105 + }
106 +}
1 +using System;
2 +using System.Collections.Generic;
3 +using System.ComponentModel;
4 +using System.Drawing;
5 +using System.Data;
6 +using System.Linq;
7 +using System.Text;
8 +using System.Threading.Tasks;
9 +using System.Windows.Forms;
10 +
11 +namespace project.UserControls
12 +{
13 + public partial class manualbox : UserControl
14 + {
15 + public manualbox()
16 + {
17 + InitializeComponent();
18 + }
19 + }
20 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 +</root>
...\ No newline at end of file ...\ No newline at end of file
1 +namespace project.UserControls
2 +{
3 + partial class notice
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.label4 = new System.Windows.Forms.Label();
32 + this.label3 = new System.Windows.Forms.Label();
33 + this.label2 = new System.Windows.Forms.Label();
34 + this.label1 = new System.Windows.Forms.Label();
35 + this.SuspendLayout();
36 + //
37 + // label4
38 + //
39 + this.label4.AutoSize = true;
40 + this.label4.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
41 + this.label4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
42 + this.label4.Location = new System.Drawing.Point(164, 296);
43 + this.label4.Name = "label4";
44 + this.label4.Size = new System.Drawing.Size(505, 22);
45 + this.label4.TabIndex = 22;
46 + this.label4.Text = "3. MANUAL설명 외의 비정상적 입력은 문제가 발생할 수 있습니다.";
47 + //
48 + // label3
49 + //
50 + this.label3.AutoSize = true;
51 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
52 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
53 + this.label3.Location = new System.Drawing.Point(143, 220);
54 + this.label3.Name = "label3";
55 + this.label3.Size = new System.Drawing.Size(546, 22);
56 + this.label3.TabIndex = 21;
57 + this.label3.Text = "2. 최근 전적들을 기준으로 플레이점수를 측정하여 트롤여부를 판단합니다.";
58 + //
59 + // label2
60 + //
61 + this.label2.AutoSize = true;
62 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
63 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
64 + this.label2.Location = new System.Drawing.Point(135, 152);
65 + this.label2.Name = "label2";
66 + this.label2.Size = new System.Drawing.Size(563, 22);
67 + this.label2.TabIndex = 20;
68 + this.label2.Text = "1. DB와 LOL API를 통해 가져오는 데이터로 KR서버만 검색이 가능합니다.";
69 + //
70 + // label1
71 + //
72 + this.label1.AutoSize = true;
73 + this.label1.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
74 + this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
75 + this.label1.Location = new System.Drawing.Point(356, 76);
76 + this.label1.Name = "label1";
77 + this.label1.Size = new System.Drawing.Size(121, 37);
78 + this.label1.TabIndex = 19;
79 + this.label1.Text = "주의사항";
80 + //
81 + // notice
82 + //
83 + this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
84 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
85 + this.BackColor = System.Drawing.Color.White;
86 + this.Controls.Add(this.label4);
87 + this.Controls.Add(this.label3);
88 + this.Controls.Add(this.label2);
89 + this.Controls.Add(this.label1);
90 + this.Name = "notice";
91 + this.Size = new System.Drawing.Size(892, 450);
92 + this.ResumeLayout(false);
93 + this.PerformLayout();
94 +
95 + }
96 +
97 + #endregion
98 +
99 + private System.Windows.Forms.Label label4;
100 + private System.Windows.Forms.Label label3;
101 + private System.Windows.Forms.Label label2;
102 + private System.Windows.Forms.Label label1;
103 + }
104 +}
1 +using System;
2 +using System.Collections.Generic;
3 +using System.ComponentModel;
4 +using System.Drawing;
5 +using System.Data;
6 +using System.Linq;
7 +using System.Text;
8 +using System.Threading.Tasks;
9 +using System.Windows.Forms;
10 +
11 +namespace project.UserControls
12 +{
13 + public partial class notice : UserControl
14 + {
15 + public notice()
16 + {
17 + InitializeComponent();
18 + }
19 + }
20 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <metadata name="label4.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 + <metadata name="label3.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
124 + <value>True</value>
125 + </metadata>
126 + <metadata name="label2.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
127 + <value>True</value>
128 + </metadata>
129 + <metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
130 + <value>True</value>
131 + </metadata>
132 + <metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
133 + <value>True</value>
134 + </metadata>
135 +</root>
...\ No newline at end of file ...\ No newline at end of file
1 +namespace project.UserControls
2 +{
3 + partial class noticebox
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.label4 = new System.Windows.Forms.Label();
32 + this.label3 = new System.Windows.Forms.Label();
33 + this.label2 = new System.Windows.Forms.Label();
34 + this.label1 = new System.Windows.Forms.Label();
35 + this.SuspendLayout();
36 + //
37 + // label4
38 + //
39 + this.label4.AutoSize = true;
40 + this.label4.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
41 + this.label4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
42 + this.label4.Location = new System.Drawing.Point(154, 242);
43 + this.label4.Name = "label4";
44 + this.label4.Size = new System.Drawing.Size(453, 20);
45 + this.label4.TabIndex = 18;
46 + this.label4.Text = "3. MANUAL설명 외의 비정상적 입력은 문제가 발생할 수 있습니다.";
47 + //
48 + // label3
49 + //
50 + this.label3.AutoSize = true;
51 + this.label3.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
52 + this.label3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
53 + this.label3.Location = new System.Drawing.Point(206, 184);
54 + this.label3.Name = "label3";
55 + this.label3.Size = new System.Drawing.Size(349, 20);
56 + this.label3.TabIndex = 17;
57 + this.label3.Text = "2. 최근 전적들을 기준으로 트롤여부를 평가합니다. ";
58 + //
59 + // label2
60 + //
61 + this.label2.AutoSize = true;
62 + this.label2.Font = new System.Drawing.Font("Century Gothic", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
63 + this.label2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
64 + this.label2.Location = new System.Drawing.Point(130, 126);
65 + this.label2.Name = "label2";
66 + this.label2.Size = new System.Drawing.Size(500, 20);
67 + this.label2.TabIndex = 16;
68 + this.label2.Text = "1. DB와 LOL API를 통해 가져오는 데이터로 KR서버만 검색이 가능합니다.";
69 + //
70 + // label1
71 + //
72 + this.label1.AutoSize = true;
73 + this.label1.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
74 + this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(118)))), ((int)(((byte)(212)))));
75 + this.label1.Location = new System.Drawing.Point(334, 66);
76 + this.label1.Name = "label1";
77 + this.label1.Size = new System.Drawing.Size(92, 28);
78 + this.label1.TabIndex = 15;
79 + this.label1.Text = "주의사항";
80 + //
81 + // noticebox
82 + //
83 + this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
84 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
85 + this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
86 + this.BackColor = System.Drawing.Color.White;
87 + this.Controls.Add(this.label4);
88 + this.Controls.Add(this.label3);
89 + this.Controls.Add(this.label2);
90 + this.Controls.Add(this.label1);
91 + this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
92 + this.Name = "noticebox";
93 + this.Size = new System.Drawing.Size(892, 530);
94 + this.ResumeLayout(false);
95 + this.PerformLayout();
96 +
97 + }
98 +
99 + #endregion
100 +
101 + private System.Windows.Forms.Label label4;
102 + private System.Windows.Forms.Label label3;
103 + private System.Windows.Forms.Label label2;
104 + private System.Windows.Forms.Label label1;
105 + }
106 +}
1 +using System;
2 +using System.Collections.Generic;
3 +using System.ComponentModel;
4 +using System.Drawing;
5 +using System.Data;
6 +using System.Linq;
7 +using System.Text;
8 +using System.Threading.Tasks;
9 +using System.Windows.Forms;
10 +
11 +namespace project.UserControls
12 +{
13 + public partial class noticebox : UserControl
14 + {
15 + public noticebox()
16 + {
17 + InitializeComponent();
18 + }
19 + }
20 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 +</root>
...\ No newline at end of file ...\ No newline at end of file
1 +namespace project.UserControls
2 +{
3 + partial class white
4 + {
5 + /// <summary>
6 + /// 필수 디자이너 변수입니다.
7 + /// </summary>
8 + private System.ComponentModel.IContainer components = null;
9 +
10 + /// <summary>
11 + /// 사용 중인 모든 리소스를 정리합니다.
12 + /// </summary>
13 + /// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
14 + protected override void Dispose(bool disposing)
15 + {
16 + if (disposing && (components != null))
17 + {
18 + components.Dispose();
19 + }
20 + base.Dispose(disposing);
21 + }
22 +
23 + #region 구성 요소 디자이너에서 생성한 코드
24 +
25 + /// <summary>
26 + /// 디자이너 지원에 필요한 메서드입니다.
27 + /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
28 + /// </summary>
29 + private void InitializeComponent()
30 + {
31 + this.SuspendLayout();
32 + //
33 + // white
34 + //
35 + this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
36 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
37 + this.BackColor = System.Drawing.Color.White;
38 + this.Name = "white";
39 + this.Size = new System.Drawing.Size(892, 530);
40 + this.ResumeLayout(false);
41 +
42 + }
43 +
44 + #endregion
45 + }
46 +}
1 +using System;
2 +using System.Collections.Generic;
3 +using System.ComponentModel;
4 +using System.Drawing;
5 +using System.Data;
6 +using System.Linq;
7 +using System.Text;
8 +using System.Threading.Tasks;
9 +using System.Windows.Forms;
10 +
11 +namespace project.UserControls
12 +{
13 + public partial class white : UserControl
14 + {
15 + public white()
16 + {
17 + InitializeComponent();
18 + }
19 + }
20 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
121 + <value>True</value>
122 + </metadata>
123 +</root>
...\ No newline at end of file ...\ No newline at end of file
...@@ -9,3 +9,7 @@ C:\Users\ksh970\source\repos\project\project\obj\Debug\project.csproj.GenerateRe ...@@ -9,3 +9,7 @@ C:\Users\ksh970\source\repos\project\project\obj\Debug\project.csproj.GenerateRe
9 C:\Users\ksh970\source\repos\project\project\obj\Debug\project.csproj.CopyComplete 9 C:\Users\ksh970\source\repos\project\project\obj\Debug\project.csproj.CopyComplete
10 C:\Users\ksh970\source\repos\project\project\obj\Debug\project.exe 10 C:\Users\ksh970\source\repos\project\project\obj\Debug\project.exe
11 C:\Users\ksh970\source\repos\project\project\obj\Debug\project.pdb 11 C:\Users\ksh970\source\repos\project\project\obj\Debug\project.pdb
12 +C:\Users\ksh970\source\repos\project\project\obj\Debug\project.UserControls.main.resources
13 +C:\Users\ksh970\source\repos\project\project\obj\Debug\project.UserControls.manual.resources
14 +C:\Users\ksh970\source\repos\project\project\obj\Debug\project.UserControls.notice.resources
15 +C:\Users\ksh970\source\repos\project\project\obj\Debug\project.UserControls.white.resources
......
...@@ -57,11 +57,29 @@ ...@@ -57,11 +57,29 @@
57 </Compile> 57 </Compile>
58 <Compile Include="Program.cs" /> 58 <Compile Include="Program.cs" />
59 <Compile Include="Properties\AssemblyInfo.cs" /> 59 <Compile Include="Properties\AssemblyInfo.cs" />
60 - <Compile Include="UserControls\UC_Inbox.cs"> 60 + <Compile Include="UserControls\main.cs">
61 <SubType>UserControl</SubType> 61 <SubType>UserControl</SubType>
62 </Compile> 62 </Compile>
63 - <Compile Include="UserControls\UC_Inbox.Designer.cs"> 63 + <Compile Include="UserControls\main.Designer.cs">
64 - <DependentUpon>UC_Inbox.cs</DependentUpon> 64 + <DependentUpon>main.cs</DependentUpon>
65 + </Compile>
66 + <Compile Include="UserControls\manual.cs">
67 + <SubType>UserControl</SubType>
68 + </Compile>
69 + <Compile Include="UserControls\manual.Designer.cs">
70 + <DependentUpon>manual.cs</DependentUpon>
71 + </Compile>
72 + <Compile Include="UserControls\notice.cs">
73 + <SubType>UserControl</SubType>
74 + </Compile>
75 + <Compile Include="UserControls\notice.Designer.cs">
76 + <DependentUpon>notice.cs</DependentUpon>
77 + </Compile>
78 + <Compile Include="UserControls\white.cs">
79 + <SubType>UserControl</SubType>
80 + </Compile>
81 + <Compile Include="UserControls\white.Designer.cs">
82 + <DependentUpon>white.cs</DependentUpon>
65 </Compile> 83 </Compile>
66 <EmbeddedResource Include="Form1.resx"> 84 <EmbeddedResource Include="Form1.resx">
67 <DependentUpon>Form1.cs</DependentUpon> 85 <DependentUpon>Form1.cs</DependentUpon>
...@@ -75,8 +93,17 @@ ...@@ -75,8 +93,17 @@
75 <AutoGen>True</AutoGen> 93 <AutoGen>True</AutoGen>
76 <DependentUpon>Resources.resx</DependentUpon> 94 <DependentUpon>Resources.resx</DependentUpon>
77 </Compile> 95 </Compile>
78 - <EmbeddedResource Include="UserControls\UC_Inbox.resx"> 96 + <EmbeddedResource Include="UserControls\main.resx">
79 - <DependentUpon>UC_Inbox.cs</DependentUpon> 97 + <DependentUpon>main.cs</DependentUpon>
98 + </EmbeddedResource>
99 + <EmbeddedResource Include="UserControls\manual.resx">
100 + <DependentUpon>manual.cs</DependentUpon>
101 + </EmbeddedResource>
102 + <EmbeddedResource Include="UserControls\notice.resx">
103 + <DependentUpon>notice.cs</DependentUpon>
104 + </EmbeddedResource>
105 + <EmbeddedResource Include="UserControls\white.resx">
106 + <DependentUpon>white.cs</DependentUpon>
80 </EmbeddedResource> 107 </EmbeddedResource>
81 <None Include="packages.config" /> 108 <None Include="packages.config" />
82 <None Include="Properties\Settings.settings"> 109 <None Include="Properties\Settings.settings">
...@@ -92,5 +119,6 @@ ...@@ -92,5 +119,6 @@
92 <ItemGroup> 119 <ItemGroup>
93 <None Include="App.config" /> 120 <None Include="App.config" />
94 </ItemGroup> 121 </ItemGroup>
122 + <ItemGroup />
95 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> 123 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
96 </Project> 124 </Project>
...\ No newline at end of file ...\ No newline at end of file
......