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PROLOLLOG/app/src/main/assets/ccc2.json
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서밋","summonerId":"QW0xu2-WyNMRaCmdC-McseLsSN7Dkr0Kw5WsF7Ly5LkOQtY","currentPlatformId":"KR","currentAccountId":"HgcQZ-YJ8KW4Xu6iK4LztCuvN0kY4dEEXkYCaCLTeQjV6xFSaEnWGysT","matchHistoryUri":"/v1/stats/player_history/KR/2161072799198656","profileIcon":939}}]} | ||
... | \ No newline at end of file | ... | \ No newline at end of file |
... | @@ -41,6 +41,10 @@ import com.google.gson.GsonBuilder; | ... | @@ -41,6 +41,10 @@ import com.google.gson.GsonBuilder; |
41 | import com.google.gson.JsonElement; | 41 | import com.google.gson.JsonElement; |
42 | import com.google.gson.JsonParser; | 42 | import com.google.gson.JsonParser; |
43 | */ | 43 | */ |
44 | +import com.google.gson.JsonArray; | ||
45 | +import com.google.gson.JsonObject; | ||
46 | +import com.google.gson.JsonParser; | ||
47 | + | ||
44 | import org.json.JSONArray; | 48 | import org.json.JSONArray; |
45 | import org.json.JSONException; | 49 | import org.json.JSONException; |
46 | import org.json.JSONObject; | 50 | import org.json.JSONObject; |
... | @@ -100,6 +104,9 @@ public class MainActivity extends AppCompatActivity { | ... | @@ -100,6 +104,9 @@ public class MainActivity extends AppCompatActivity { |
100 | 104 | ||
101 | static int num_match = 5; | 105 | static int num_match = 5; |
102 | 106 | ||
107 | + //사용하는 주요 유저 | ||
108 | + Player_info mainUser = new Player_info(); | ||
109 | + | ||
103 | @Override | 110 | @Override |
104 | public void onCreate(Bundle savedInstanceState) { | 111 | public void onCreate(Bundle savedInstanceState) { |
105 | 112 | ||
... | @@ -115,6 +122,14 @@ public class MainActivity extends AppCompatActivity { | ... | @@ -115,6 +122,14 @@ public class MainActivity extends AppCompatActivity { |
115 | summoner = (EditText) findViewById(R.id.summoner); | 122 | summoner = (EditText) findViewById(R.id.summoner); |
116 | summonerCK = (Button) findViewById(R.id.summoner_check); | 123 | summonerCK = (Button) findViewById(R.id.summoner_check); |
117 | 124 | ||
125 | + //유저 소개 부분 - 티어 인장과 이름 | ||
126 | + summoner_name = (TextView) findViewById(R.id.summoner_name); | ||
127 | + //유저 내용 | ||
128 | + summoner_tier_tier = (TextView) findViewById(R.id.summoner_tier_tier); | ||
129 | + summoner_tier_rank = (TextView) findViewById(R.id.summoner_tier_rank); | ||
130 | + summoner_tier_point = (TextView) findViewById(R.id.summoner_tier_point); | ||
131 | + | ||
132 | + | ||
118 | // 일단 일반 5개의 프레임워크 정보--------------------------------- | 133 | // 일단 일반 5개의 프레임워크 정보--------------------------------- |
119 | fr[0] = (FrameLayout) findViewById(R.id.fr1); | 134 | fr[0] = (FrameLayout) findViewById(R.id.fr1); |
120 | fr[1] = (FrameLayout) findViewById(R.id.fr2); | 135 | fr[1] = (FrameLayout) findViewById(R.id.fr2); |
... | @@ -244,10 +259,23 @@ public class MainActivity extends AppCompatActivity { | ... | @@ -244,10 +259,23 @@ public class MainActivity extends AppCompatActivity { |
244 | mode0(); | 259 | mode0(); |
245 | 260 | ||
246 | String jj; | 261 | String jj; |
247 | - Player_info pp = new Player_info(); | 262 | + //Player_info mainUser = new Player_info(); |
248 | 263 | ||
264 | + //개인정보 가져오기 | ||
249 | jj = json_reg("Hide on bush.json"); | 265 | jj = json_reg("Hide on bush.json"); |
250 | - json1(pp, jj); | 266 | + json1(mainUser, jj); |
267 | + | ||
268 | + // 상세 티어 정보 가져오기 | ||
269 | + jj = json_reg("aaa.json"); | ||
270 | + jj = jj.substring(0, jj.length()-1); | ||
271 | + jj = jj.substring(1); | ||
272 | + json2(mainUser, jj); | ||
273 | + | ||
274 | + jj = json_reg("bbb.json"); | ||
275 | + | ||
276 | + | ||
277 | + | ||
278 | + //json2(pp, jj); | ||
251 | /* | 279 | /* |
252 | try { | 280 | try { |
253 | JSONObject jsonObject = new JSONObject(jj); | 281 | JSONObject jsonObject = new JSONObject(jj); |
... | @@ -260,7 +288,8 @@ public class MainActivity extends AppCompatActivity { | ... | @@ -260,7 +288,8 @@ public class MainActivity extends AppCompatActivity { |
260 | e.printStackTrace(); | 288 | e.printStackTrace(); |
261 | } | 289 | } |
262 | */ | 290 | */ |
263 | - Toast.makeText(MainActivity.this, pp.getName(), Toast.LENGTH_SHORT).show(); | 291 | + //Toast.makeText(MainActivity.this, pp.name, Toast.LENGTH_SHORT).show(); |
292 | + Toast.makeText(MainActivity.this, mainUser.name+mainUser.tier + mainUser.rank + mainUser.leaguePoints, Toast.LENGTH_SHORT).show(); | ||
264 | 293 | ||
265 | } | 294 | } |
266 | 295 | ||
... | @@ -345,9 +374,20 @@ public class MainActivity extends AppCompatActivity { | ... | @@ -345,9 +374,20 @@ public class MainActivity extends AppCompatActivity { |
345 | logo.setVisibility(View.GONE); | 374 | logo.setVisibility(View.GONE); |
346 | summoner.setVisibility(View.GONE); | 375 | summoner.setVisibility(View.GONE); |
347 | 376 | ||
377 | + | ||
378 | + | ||
379 | + | ||
380 | + | ||
348 | //출력시 유저 정보 | 381 | //출력시 유저 정보 |
349 | summoner_info.setVisibility(View.VISIBLE); | 382 | summoner_info.setVisibility(View.VISIBLE); |
350 | summoner_tier.setVisibility(View.VISIBLE); | 383 | summoner_tier.setVisibility(View.VISIBLE); |
384 | + | ||
385 | + //정부 수정 | ||
386 | + summoner_name.setText(mainUser.getName()); | ||
387 | + summoner_tier_tier.setText(mainUser.getTier_kr()); | ||
388 | + summoner_tier_rank.setText(mainUser.getRank()); | ||
389 | + summoner_tier_point.setText(mainUser.getLeaguePoints_str()); | ||
390 | + | ||
351 | play_layout.setVisibility(View.VISIBLE); | 391 | play_layout.setVisibility(View.VISIBLE); |
352 | 392 | ||
353 | mode_mymatch(0); | 393 | mode_mymatch(0); |
... | @@ -596,30 +636,99 @@ public class MainActivity extends AppCompatActivity { | ... | @@ -596,30 +636,99 @@ public class MainActivity extends AppCompatActivity { |
596 | JSONObject jsonObject = new JSONObject(jj); | 636 | JSONObject jsonObject = new JSONObject(jj); |
597 | 637 | ||
598 | //JSONArray imp = jsonObject.getJSONArray("name"); | 638 | //JSONArray imp = jsonObject.getJSONArray("name"); |
599 | - pp.setEncryptId(jsonObject.getString("id")); | 639 | + |
600 | - pp.setAccountId(jsonObject.getString("id")); | ||
601 | pp.setName(jsonObject.getString("name")); | 640 | pp.setName(jsonObject.getString("name")); |
641 | + pp.setAccountId(jsonObject.getString("accountId")); | ||
642 | + pp.setEncryptId(jsonObject.getString("id")); | ||
643 | + | ||
644 | + | ||
602 | 645 | ||
603 | 646 | ||
604 | } catch (JSONException e) { | 647 | } catch (JSONException e) { |
605 | e.printStackTrace(); | 648 | e.printStackTrace(); |
606 | } | 649 | } |
607 | } | 650 | } |
651 | + //2단계는 티어, 랭크, 포인트를 받아온다. | ||
608 | 652 | ||
609 | public void json2(Player_info pp, String jj){ | 653 | public void json2(Player_info pp, String jj){ |
610 | try { | 654 | try { |
611 | - JSONObject jsonObject = new JSONObject(jj); | 655 | + //파서 생성 |
612 | 656 | ||
613 | - //JSONArray imp = jsonObject.getJSONArray("name"); | 657 | + JSONObject jsonObject = new JSONObject(jj); |
614 | - pp.setEncryptId(jsonObject.getString("tier")); | 658 | + /* |
615 | - pp.setAccountId(jsonObject.getString("rank")); | 659 | + JSONArray imps = jsonObject.getJSONArray(""); |
616 | - pp.setName(jsonObject.getString("name")); | 660 | + JSONObject jsonObject2 = imps.getJSONObject(0); |
617 | 661 | ||
662 | + pp.setTier(jsonObject2.getString("tier")); | ||
663 | + pp.setRank(jsonObject2.getString("rank")); | ||
664 | + pp.setLeaguePoints(jsonObject2.getInt("leaguePoints")); | ||
665 | + */ | ||
666 | + pp.setTier(jsonObject.getString("tier")); | ||
667 | + pp.setRank(jsonObject.getString("rank")); | ||
668 | + pp.setLeaguePoints(jsonObject.getInt("leaguePoints")); | ||
618 | 669 | ||
619 | } catch (JSONException e) { | 670 | } catch (JSONException e) { |
620 | e.printStackTrace(); | 671 | e.printStackTrace(); |
621 | } | 672 | } |
622 | } | 673 | } |
623 | 674 | ||
675 | + // 이건 유저 중심으로 모든 챔프를 계산하고 솔랭, 일반 구별 없이 10개를 가져온다. | ||
676 | + // 그 후 중단된 게임은(다시하기) 제외한다. 그렇게 10개만 출력한다. | ||
677 | + public void json3(Player_info pp, String jj){ | ||
678 | + try { | ||
679 | + //파서 생성 | ||
680 | + | ||
681 | + JSONObject jsonObject = new JSONObject(jj); | ||
682 | + | ||
683 | + JSONArray imps = jsonObject.getJSONArray("mathces"); | ||
684 | + //JSONObject jsonObject2 = imps.getJSONObject(0); | ||
685 | + | ||
686 | + //이번 시즌(13)만 반영한다ㅣ그렇기 때문에 10개를 반영하지 못할 수도 있다. | ||
687 | + //다시하기는 lane이 뜨지 않아서 문제가 되지 않는다! | ||
688 | + //line과 roll이 확정된 것만 측정한다. | ||
689 | + int count_num = 0; | ||
690 | + int imp_count = 0; // 임시 연산 목적 | ||
691 | + | ||
692 | + String nn1, nn3; | ||
693 | + int nn2; | ||
694 | + boolean pass = true; | ||
624 | 695 | ||
696 | + while(pass) | ||
697 | + { | ||
698 | + JSONObject jsonObject_sub = imps.getJSONObject(imp_count); | ||
699 | + | ||
700 | + nn2 = jsonObject_sub.getInt("queue"); | ||
701 | + nn3 = jsonObject_sub.getString("lane"); | ||
702 | + nn1 = jsonObject_sub.getString("role"); | ||
703 | + | ||
704 | + //특정 경우에 대한 연산 | ||
705 | + if (nn3 == "BOTTOM"){ | ||
706 | + if (nn1 == "DUO_CARRY"){ | ||
707 | + nn3 = "BOTTOM"; | ||
708 | + } | ||
709 | + else{ | ||
710 | + nn3 = "SUPPORTER"; | ||
711 | + } | ||
712 | + } | ||
713 | + | ||
714 | + if ((nn2 == 420) || (nn2==430)){ | ||
715 | + if(nn3 != "NONE"){ | ||
716 | + pp.setGameMode(nn2,count_num); | ||
717 | + pp.setLane(nn3,count_num); | ||
718 | + pp.setChampion(jsonObject_sub.getInt("champion"),count_num); | ||
719 | + pp.setGameId(jsonObject_sub.getLong("gameId"),count_num); | ||
720 | + | ||
721 | + count_num ++; | ||
722 | + if(count_num == 10){ | ||
723 | + pass = false; | ||
724 | + } | ||
725 | + } | ||
726 | + } | ||
727 | + imp_count ++; | ||
728 | + } | ||
729 | + | ||
730 | + } catch (JSONException e) { | ||
731 | + e.printStackTrace(); | ||
732 | + } | ||
733 | + } | ||
625 | } | 734 | } | ... | ... |
... | @@ -2,14 +2,24 @@ package com.example.pro_lol_log; | ... | @@ -2,14 +2,24 @@ package com.example.pro_lol_log; |
2 | 2 | ||
3 | public class Match_info { | 3 | public class Match_info { |
4 | 4 | ||
5 | + //일단 전투 정보 받아오고 | ||
6 | + | ||
7 | + //gameDuration / tier 보정 값 계산 / | ||
8 | + | ||
5 | //이게 매치 정보이다. | 9 | //이게 매치 정보이다. |
6 | int gameId; | 10 | int gameId; |
7 | 11 | ||
8 | - int gameDuration; | 12 | + int myid; //게임 마다 정해지는 id 1~9 유저를 정한다. |
13 | + | ||
14 | + int queue; // 게임의 종류이다. 이는 기본 match 정보에도 있다!! 420 솔랭 / 430 일반 | ||
15 | + // 일반 유저는 일겜도 받아온다. 평가자들은 솔랭도 받아와야 한다. | ||
16 | + //기본적으로 받아오는 시간 | ||
17 | + int gameDuration; // 이게 300 이하이면 중단 된 게임, 그냥 제외시켜 버려라!! | ||
9 | int timePenalty1; //시간 값 받아올 때 산출한다. | 18 | int timePenalty1; //시간 값 받아올 때 산출한다. |
10 | int timePenalty2; // 후반 지표를 위해 큰 배수 적용 | 19 | int timePenalty2; // 후반 지표를 위해 큰 배수 적용 |
11 | - int lane = 0 ; | 20 | + int lane = 0 ; // 0탑 1정글 2미드 3봇 4서폿 |
12 | - // 1탑 2정글 3미드 4봇 5서폿 | 21 | + //String role = " "; // 서폿 구분 전용이다. DUO_SUPPORT 이면 서포터로 분류 |
22 | + | ||
13 | int tierH = 50; | 23 | int tierH = 50; |
14 | int tierL = 40; | 24 | int tierL = 40; |
15 | // 챌150 그마140 마130 다120 플110 골100 실90 브80 아70 (임의) | 25 | // 챌150 그마140 마130 다120 플110 골100 실90 브80 아70 (임의) |
... | @@ -69,7 +79,7 @@ public class Match_info { | ... | @@ -69,7 +79,7 @@ public class Match_info { |
69 | */ | 79 | */ |
70 | //전투기여도------------------------- | 80 | //전투기여도------------------------- |
71 | int totalTimeCrowdContrlDealt; // 군중제어 횟수 | 81 | int totalTimeCrowdContrlDealt; // 군중제어 횟수 |
72 | - int totalDamageDealt; // 준 데미지 long totalDamageDealtToChampions 를 받아야 한다. | 82 | + int totalDamageDealt; // 준 데미지 ** long totalDamageDealtToChampions 를 받아야 한다. ** |
73 | int damageSelfMitigated;// 데미지 경감량 long | 83 | int damageSelfMitigated;// 데미지 경감량 long |
74 | int totalDamageTaken; // 받은 데미지 long | 84 | int totalDamageTaken; // 받은 데미지 long |
75 | /* | 85 | /* |
... | @@ -79,6 +89,85 @@ public class Match_info { | ... | @@ -79,6 +89,85 @@ public class Match_info { |
79 | int [] totalDamageTaken = new int[10]; // 받은 데미지 long | 89 | int [] totalDamageTaken = new int[10]; // 받은 데미지 long |
80 | */ | 90 | */ |
81 | 91 | ||
92 | + // 챌30 그마28 마26 다24 플22 골20 실18 브16 아14 언랭14(실제 높은 값) | ||
93 | + // 챌30 그마29 마28 다27 플26 골25 실24 브23 아22 언랭22(실제 낮은 값) | ||
94 | + // 9 ~ 0 | ||
95 | + | ||
96 | + public void setTierH(int tt){ | ||
97 | + switch(tt){ | ||
98 | + case 0: | ||
99 | + tierH = 14; | ||
100 | + break; | ||
101 | + case 1: | ||
102 | + tierH = 14; | ||
103 | + break; | ||
104 | + case 2: | ||
105 | + tierH = 16; | ||
106 | + break; | ||
107 | + case 3: | ||
108 | + tierH = 18; | ||
109 | + break; | ||
110 | + case 4: | ||
111 | + tierH = 20; | ||
112 | + break; | ||
113 | + case 5: | ||
114 | + tierH = 22; | ||
115 | + break; | ||
116 | + case 6: | ||
117 | + tierH = 24; | ||
118 | + break; | ||
119 | + case 7: | ||
120 | + tierH = 26; | ||
121 | + break; | ||
122 | + case 8: | ||
123 | + tierH = 28; | ||
124 | + break; | ||
125 | + case 9: | ||
126 | + tierH = 30; | ||
127 | + break; | ||
128 | + default: | ||
129 | + tierH = 14; | ||
130 | + } | ||
131 | + | ||
132 | + } | ||
133 | + | ||
134 | + public void setTierL(int tt){ | ||
135 | + switch(tt){ | ||
136 | + case 0: | ||
137 | + tierH = 22; | ||
138 | + break; | ||
139 | + case 1: | ||
140 | + tierH = 22; | ||
141 | + break; | ||
142 | + case 2: | ||
143 | + tierH = 23; | ||
144 | + break; | ||
145 | + case 3: | ||
146 | + tierH = 24; | ||
147 | + break; | ||
148 | + case 4: | ||
149 | + tierH = 25; | ||
150 | + break; | ||
151 | + case 5: | ||
152 | + tierH = 26; | ||
153 | + break; | ||
154 | + case 6: | ||
155 | + tierH = 27; | ||
156 | + break; | ||
157 | + case 7: | ||
158 | + tierH = 28; | ||
159 | + break; | ||
160 | + case 8: | ||
161 | + tierH = 29; | ||
162 | + break; | ||
163 | + case 9: | ||
164 | + tierH = 30; | ||
165 | + break; | ||
166 | + default: | ||
167 | + tierH = 22; | ||
168 | + } | ||
169 | + | ||
170 | + } | ||
82 | 171 | ||
83 | public int Penalty1(int time){ | 172 | public int Penalty1(int time){ |
84 | //int val; | 173 | //int val; |
... | @@ -132,10 +221,20 @@ public class Match_info { | ... | @@ -132,10 +221,20 @@ public class Match_info { |
132 | //점수는 티어 상대값과 절대값으로 제공 | 221 | //점수는 티어 상대값과 절대값으로 제공 |
133 | //type 0 절대값 type 1 티어 상대값 | 222 | //type 0 절대값 type 1 티어 상대값 |
134 | //절대값을 100을 곱한다. | 223 | //절대값을 100을 곱한다. |
135 | - public int sightscore(int type){ | 224 | + public int sightscore(int type, int line){ |
136 | 225 | ||
137 | int imp = 0; | 226 | int imp = 0; |
138 | - imp = visionScore + wardsPlaced + wardsKilled + visionWardsBoughtInGame * 2; | 227 | + |
228 | + if(line == 1){ | ||
229 | + imp = visionScore + wardsPlaced+2 + wardsKilled*4 + visionWardsBoughtInGame * 4; | ||
230 | + } | ||
231 | + else if(line == 4){ | ||
232 | + imp = visionScore + wardsPlaced*3 + wardsKilled*3 + visionWardsBoughtInGame * 3; | ||
233 | + } | ||
234 | + else{ | ||
235 | + imp = visionScore + wardsPlaced + wardsKilled + visionWardsBoughtInGame * 2; | ||
236 | + } | ||
237 | + | ||
139 | imp = imp*10; | 238 | imp = imp*10; |
140 | if (type == 1) { | 239 | if (type == 1) { |
141 | imp = imp * tierL; | 240 | imp = imp * tierL; |
... | @@ -187,8 +286,8 @@ public class Match_info { | ... | @@ -187,8 +286,8 @@ public class Match_info { |
187 | int quadraKills; | 286 | int quadraKills; |
188 | int pentakills; | 287 | int pentakills; |
189 | */ | 288 | */ |
190 | - //라인 별로 달라진다. 1탑 ~ 5서폿 | 289 | + //라인 별로 달라진다. 0탑 ~ 4서폿 |
191 | - if (line == 1) | 290 | + if (line == 0) |
192 | { | 291 | { |
193 | imp = kills*320 - deaths*150 + assists*100; | 292 | imp = kills*320 - deaths*150 + assists*100; |
194 | imp = imp + 50*doubleKills + 100*tripleKills + 200*quadraKills+500*pentakills; | 293 | imp = imp + 50*doubleKills + 100*tripleKills + 200*quadraKills+500*pentakills; |
... | @@ -197,7 +296,7 @@ public class Match_info { | ... | @@ -197,7 +296,7 @@ public class Match_info { |
197 | imp = imp+150; | 296 | imp = imp+150; |
198 | } | 297 | } |
199 | } | 298 | } |
200 | - else if(line == 2) | 299 | + else if(line == 1) |
201 | { | 300 | { |
202 | imp = kills*270 - deaths*170 + assists*130; | 301 | imp = kills*270 - deaths*170 + assists*130; |
203 | imp = imp + 70*doubleKills + 150*tripleKills + 250*quadraKills+600*pentakills; | 302 | imp = imp + 70*doubleKills + 150*tripleKills + 250*quadraKills+600*pentakills; |
... | @@ -206,7 +305,7 @@ public class Match_info { | ... | @@ -206,7 +305,7 @@ public class Match_info { |
206 | imp = imp+150; | 305 | imp = imp+150; |
207 | } | 306 | } |
208 | } | 307 | } |
209 | - else if(line == 3) | 308 | + else if(line == 2) |
210 | { | 309 | { |
211 | imp = kills*300 - deaths*200 + assists*100; | 310 | imp = kills*300 - deaths*200 + assists*100; |
212 | imp = imp + 50*doubleKills + 100*tripleKills + 200*quadraKills+500*pentakills; | 311 | imp = imp + 50*doubleKills + 100*tripleKills + 200*quadraKills+500*pentakills; |
... | @@ -215,7 +314,7 @@ public class Match_info { | ... | @@ -215,7 +314,7 @@ public class Match_info { |
215 | imp = imp+200; | 314 | imp = imp+200; |
216 | } | 315 | } |
217 | } | 316 | } |
218 | - else if(line == 4) | 317 | + else if(line == 3) |
219 | { | 318 | { |
220 | imp = kills*400 - deaths*300 + assists*60; | 319 | imp = kills*400 - deaths*300 + assists*60; |
221 | imp = imp + 50*doubleKills + 100*tripleKills + 200*quadraKills+500*pentakills; | 320 | imp = imp + 50*doubleKills + 100*tripleKills + 200*quadraKills+500*pentakills; |
... | @@ -224,7 +323,7 @@ public class Match_info { | ... | @@ -224,7 +323,7 @@ public class Match_info { |
224 | imp = imp+200; | 323 | imp = imp+200; |
225 | } | 324 | } |
226 | } | 325 | } |
227 | - else if(line == 5) | 326 | + else if(line == 4) |
228 | { | 327 | { |
229 | imp = kills*200 - deaths*100 + assists*150; | 328 | imp = kills*200 - deaths*100 + assists*150; |
230 | imp = imp + 50*doubleKills + 250*tripleKills + 500*quadraKills+1000*pentakills; | 329 | imp = imp + 50*doubleKills + 250*tripleKills + 500*quadraKills+1000*pentakills; |
... | @@ -261,21 +360,21 @@ public class Match_info { | ... | @@ -261,21 +360,21 @@ public class Match_info { |
261 | int damageSelfMitigated;// 데미지 경감량 long | 360 | int damageSelfMitigated;// 데미지 경감량 long |
262 | int totalDamageTaken; // 받은 데미지 long | 361 | int totalDamageTaken; // 받은 데미지 long |
263 | */ | 362 | */ |
264 | - if (line == 1) | 363 | + if (line == 0) |
265 | { | 364 | { |
266 | - imp = totalDamageDealt*5 + totalDamageTaken*3 + damageSelfMitigated*1; | 365 | + imp = totalDamageDealt*8 + totalDamageTaken*3 + damageSelfMitigated*3 + totalTimeCrowdContrlDealt*300; |
366 | + } | ||
367 | + else if(line == 1){ | ||
368 | + imp = totalDamageDealt*7 + totalDamageTaken*2 + damageSelfMitigated*3+ totalTimeCrowdContrlDealt*500; | ||
267 | } | 369 | } |
268 | else if(line == 2){ | 370 | else if(line == 2){ |
269 | - imp = totalDamageDealt*4 + totalDamageTaken*3 + damageSelfMitigated*1; | 371 | + imp = totalDamageDealt*8 + totalDamageTaken*2 + damageSelfMitigated*2+ totalTimeCrowdContrlDealt*400; |
270 | } | 372 | } |
271 | else if(line == 3){ | 373 | else if(line == 3){ |
272 | - imp = totalDamageDealt*5 + totalDamageTaken*3 + damageSelfMitigated*1; | 374 | + imp = totalDamageDealt*10 + totalDamageTaken*2 + damageSelfMitigated*2+ totalTimeCrowdContrlDealt*200; |
273 | } | 375 | } |
274 | else if(line == 4){ | 376 | else if(line == 4){ |
275 | - imp = totalDamageDealt*7 + totalDamageTaken*2 + damageSelfMitigated*1; | 377 | + imp = totalDamageDealt*6 + totalDamageTaken*3 + damageSelfMitigated*4+ totalTimeCrowdContrlDealt*600; |
276 | - } | ||
277 | - else if(line == 5){ | ||
278 | - imp = totalDamageDealt*4 + totalDamageTaken*4 + damageSelfMitigated*2; | ||
279 | } | 378 | } |
280 | else{ | 379 | else{ |
281 | imp = 0; | 380 | imp = 0; |
... | @@ -296,6 +395,49 @@ public class Match_info { | ... | @@ -296,6 +395,49 @@ public class Match_info { |
296 | } | 395 | } |
297 | 396 | ||
298 | 397 | ||
398 | + public void setName(int nn){ | ||
399 | + gameDuration = nn; | ||
400 | + } | ||
401 | + public void setLane(String nn){ | ||
402 | + if (nn == "TOP"){lane = 0;} | ||
403 | + else if (nn == "JUNGLE"){lane = 1;} | ||
404 | + else if (nn == "MIDDLE"){lane = 2;} | ||
405 | + else if (nn == "BOTTOM"){lane = 3;} | ||
406 | + else {lane = 99;} | ||
407 | + } | ||
408 | + public void setRole(String nn){ | ||
409 | + if (nn == "DUO_SUPPORT" && lane == 3){ | ||
410 | + lane = 4; // 서폿으로 변경해준다. | ||
411 | + } | ||
412 | + else{ | ||
413 | + lane = 99; | ||
414 | + } | ||
415 | + } | ||
299 | 416 | ||
417 | + public void setVisionScore(int nn){ visionScore = nn;} | ||
418 | + public void setWardsPlaced(int nn){ wardsPlaced = nn;} | ||
419 | + public void setWardsKilled(int nn){ wardsKilled = nn;} | ||
420 | + public void setVisionWardsBoughtInGame(int nn){visionWardsBoughtInGame = nn;} | ||
421 | + | ||
422 | + public void setChampLevel(int nn){champLevel = nn;} | ||
423 | + public void setGoldEarned(int nn){goldEarned = nn;} | ||
424 | + public void setTotalMinionKilled(int nn){totalMinionKilled = nn;} | ||
425 | + | ||
426 | + public void setKills(int nn){kills = nn;} | ||
427 | + public void setDeaths(int nn){deaths = nn;} | ||
428 | + public void setAssists(int nn){assists = nn;} | ||
429 | + public void setFirstBloodAssist(boolean nn){firstBloodAssist = nn;} | ||
430 | + public void setFirstBloodkill(boolean nn){firstBloodkill = nn;} | ||
431 | + | ||
432 | + public void setLargestMultiKill(int nn){largestMultiKill = nn;} | ||
433 | + public void setDoubleKills(int nn){doubleKills = nn;} | ||
434 | + public void setTripleKills(int nn){tripleKills = nn;} | ||
435 | + public void setQuadraKills(int nn){quadraKills = nn;} | ||
436 | + public void setPentakills(int nn){pentakills = nn;} | ||
437 | + | ||
438 | + public void setTotalTimeCrowdContrlDealt(int nn){totalTimeCrowdContrlDealt =nn;} | ||
439 | + public void setTotalDamageDealt(int nn){totalDamageDealt = nn;} | ||
440 | + public void setDamageSelfMitigated(int nn){damageSelfMitigated = nn;} | ||
441 | + public void setTotalDamageTaken(int nn){totalDamageTaken = nn;} | ||
300 | 442 | ||
301 | } | 443 | } | ... | ... |
... | @@ -9,9 +9,53 @@ public class Player_info { | ... | @@ -9,9 +9,53 @@ public class Player_info { |
9 | String accountId; | 9 | String accountId; |
10 | String encryptId; | 10 | String encryptId; |
11 | 11 | ||
12 | + //랭킹 관련 아래 3개의 정보들.. | ||
12 | String tier; | 13 | String tier; |
14 | + int tier_num; | ||
13 | String rank; | 15 | String rank; |
14 | int leaguePoints; | 16 | int leaguePoints; |
17 | + //int credibility; | ||
18 | + | ||
19 | + //사용자는 자신의 전적 기록을 가진다. | ||
20 | + //이걸 json으로 받아와서 표기한다. | ||
21 | + | ||
22 | + //----------------------------------------------------------------- | ||
23 | + //각 각 일반 1. 유저 10개만 표기하면 됨. 챔피언들이 다 섞여있다. | ||
24 | + // 2. 특정 챔프만 받아와서 연산한다. | ||
25 | + int able_user = 0; //일반 유저 연산용, 10개만 연산 | ||
26 | + int win_lose = 0; //-1이면 패배, 1이면 승리 0이면 아직 연산 안함 | ||
27 | + int [] Lane = new int[10]; //5개의 래인 중 하나의 값 | ||
28 | + long [] gameId = new long[10] ; //검색의 기준으로 쓰일 게임 번호 | ||
29 | + int [] champion = new int[10] ; //챔피언 번호 | ||
30 | + // 여기까지는 원래 값으로도 얻을 수 있다. | ||
31 | + int [][] points = new int[10][4]; //4개의 근본 점수 | ||
32 | + int [][] points_add = new int[10][3]; //분당 CS / 분당 골드 / 평균 킬관여 | ||
33 | + int [] duration = new int[10]; //게임 플레이 시간 초로 계산된다. | ||
34 | + int [][] KDA = new int[10][3]; //KDA값 | ||
35 | + int [] gameMode = new int[10]; //기본 유저는 일반도 계산해주기에.. 1은 솔랭 / 2는 일반이다. 솔랭은 값 보정, 일반은 보정 없이 계산한다. | ||
36 | + //----------------------------------------------------------------- | ||
37 | + // 아래는 프로 전용, 프로는 무조건 랭크(420)만 계산한다. | ||
38 | + int able_pro = 0; //프로 연산용, 100개 연산 | ||
39 | + int champ_p = 0; //어차피 한 챔프만 대상으로 뽑아올 것이기에 배열이 필요 없다. | ||
40 | + int Lane_P = -1; //어차피 한 라인을 기준으로 뽑아올 것이기에 배열이 필요 없다. | ||
41 | + int game_count = 0; //받아오는 값이 생각보다 적을 수 있다. | ||
42 | + long [] gameId_P = new long[100]; //검색 기준으로 쓰일 게임 번호 | ||
43 | + int [][] points_P = new int[100][8]; //4개의 티어 보정 근본 점수와 무보정 점수 / tier_num 으로 정해지지 | ||
44 | + int [][] point_add_p = new int[100][3]; //부가적인 3개의 값 이 3개는 * 분당 CS / 분당 골드 / 평균 킬관여 | ||
45 | + | ||
46 | + //아래는 연산용으로 쓰일 인수 | ||
47 | + int imp_lane = -1; //혹시라도 매개 변수로 쓸 값. | ||
48 | + | ||
49 | + | ||
50 | + | ||
51 | + //챔프와 라인에 맞는 유효한 값 연산을 위해 임시로 사용하는 배열 | ||
52 | + //testcount 만큼의 번호값을 가져 point[ tester[번호] ][ 0~6 ] 로 기져올 수 있다. | ||
53 | + int testchamp = 0; //1부터 '애니'로 시작한다. | ||
54 | + int testcount = 0; | ||
55 | + int [] tester = new int[200]; | ||
56 | + | ||
57 | + //int [] examed = new int[100]; //채점 정보 | ||
58 | + //이렇게 얻은 값으로 자신의 전적을 확인한다. | ||
15 | 59 | ||
16 | //두 번째로는 | 60 | //두 번째로는 |
17 | public String getName(){ | 61 | public String getName(){ |
... | @@ -20,42 +64,150 @@ public class Player_info { | ... | @@ -20,42 +64,150 @@ public class Player_info { |
20 | public void setName(String nn){ | 64 | public void setName(String nn){ |
21 | name = nn; | 65 | name = nn; |
22 | } | 66 | } |
67 | + | ||
23 | public String getAccountId(){ | 68 | public String getAccountId(){ |
24 | return accountId; | 69 | return accountId; |
25 | } | 70 | } |
26 | public void setAccountId(String nn){ | 71 | public void setAccountId(String nn){ |
27 | accountId = nn; | 72 | accountId = nn; |
28 | } | 73 | } |
74 | + | ||
29 | public String getEncryptId(){ | 75 | public String getEncryptId(){ |
30 | return encryptId; | 76 | return encryptId; |
31 | } | 77 | } |
32 | public void setEncryptId(String nn){ | 78 | public void setEncryptId(String nn){ |
33 | encryptId = nn; | 79 | encryptId = nn; |
34 | } | 80 | } |
81 | + | ||
35 | public String getTier(){ | 82 | public String getTier(){ |
36 | return tier; | 83 | return tier; |
37 | } | 84 | } |
85 | + public String getTier_kr(){ | ||
86 | + String imp = " "; | ||
87 | + switch (tier){ | ||
88 | + case "CHALLENGER" : | ||
89 | + imp = "챌린져"; | ||
90 | + tier_num = 9; | ||
91 | + break; | ||
92 | + case "GRANDMASTER" : | ||
93 | + imp = "그랜드마스터"; | ||
94 | + tier_num = 8; | ||
95 | + break; | ||
96 | + case "MASTER" : | ||
97 | + imp = "마스터"; | ||
98 | + tier_num = 7; | ||
99 | + break; | ||
100 | + case "DIAMOND" : | ||
101 | + imp = "다이아몬드"; | ||
102 | + tier_num = 6; | ||
103 | + break; | ||
104 | + case "PLATINUM" : | ||
105 | + imp = "플래티넘"; | ||
106 | + tier_num = 5; | ||
107 | + break; | ||
108 | + case "GOLD" : | ||
109 | + imp = "골드"; | ||
110 | + tier_num = 4; | ||
111 | + break; | ||
112 | + case "SILVER" : | ||
113 | + imp = "실버"; | ||
114 | + tier_num = 3; | ||
115 | + break; | ||
116 | + case "BRONZE" : | ||
117 | + imp = "브론즈"; | ||
118 | + tier_num = 2; | ||
119 | + break; | ||
120 | + case "IRON" : | ||
121 | + imp = "아이언"; | ||
122 | + tier_num = 1; | ||
123 | + break; | ||
124 | + default: | ||
125 | + imp = "언랭"; | ||
126 | + tier_num = 0; | ||
127 | + break; | ||
128 | + } | ||
129 | + return imp; | ||
130 | + } | ||
38 | public void setTier(String nn){ | 131 | public void setTier(String nn){ |
39 | - encryptId = nn; | 132 | + tier = nn; |
40 | } | 133 | } |
134 | + | ||
41 | public String getRank(){ | 135 | public String getRank(){ |
42 | - return rank; | 136 | + if (tier_num > 7){ |
137 | + return " "; | ||
138 | + } | ||
139 | + else{ | ||
140 | + return rank; | ||
141 | + } | ||
43 | } | 142 | } |
44 | public void setRank(String ss){ | 143 | public void setRank(String ss){ |
45 | rank = ss; | 144 | rank = ss; |
46 | } | 145 | } |
146 | + | ||
47 | public int getLeaguePoints(){ | 147 | public int getLeaguePoints(){ |
48 | return leaguePoints; | 148 | return leaguePoints; |
49 | } | 149 | } |
150 | + public String getLeaguePoints_str(){ String imp = String.valueOf(leaguePoints); return (imp+"점");} | ||
50 | public void setLeaguePoints(int ii){ | 151 | public void setLeaguePoints(int ii){ |
51 | leaguePoints = ii; | 152 | leaguePoints = ii; |
52 | } | 153 | } |
53 | 154 | ||
155 | + //test 값들에 game id를 받아오는 역할을 한다. 크기도 받는다. | ||
156 | + /* | ||
157 | + public void specific_champData(int champsT,int laneT){ | ||
158 | + testcount = 0; | ||
159 | + for(int i = 0; i<200; i++){ | ||
160 | + if (Lane[i] == laneT && champion[i] == champsT){ | ||
161 | + tester[testcount] = i; | ||
162 | + } | ||
163 | + } | ||
164 | + } | ||
165 | + */ | ||
166 | + | ||
167 | + public int getLane(int addit){ | ||
168 | + return Lane[addit]; | ||
169 | + } | ||
170 | + public void setLane(String nn, int ad){ | ||
171 | + if (nn == "TOP"){Lane[ad] = 0;} | ||
172 | + else if (nn == "JUNGLE"){Lane[ad] = 1;} | ||
173 | + else if (nn == "MIDDLE"){Lane[ad] = 2;} | ||
174 | + else if (nn == "BOTTOM"){Lane[ad] = 3;} | ||
175 | + else if (nn == "SUPPORTER"){Lane[ad] = 4;} | ||
176 | + else {Lane[ad] = 99;} | ||
177 | + } | ||
54 | 178 | ||
179 | + public int getChampion(int addit){ | ||
180 | + return champion[addit]; | ||
181 | + } | ||
55 | 182 | ||
183 | + public void setChampion(int nn, int ad){ | ||
184 | + champion[ad] = nn; | ||
185 | + } | ||
56 | 186 | ||
57 | - //String get_all(){ | 187 | + public long getGameId(int addit) |
58 | - //return name+" / "+summonerLevel+" / "+accountId; | 188 | + { |
189 | + return gameId[addit]; | ||
190 | + } | ||
191 | + public void setGameId(long lines, int addit) | ||
192 | + { | ||
193 | + gameId[addit] = lines; | ||
194 | + } | ||
195 | + | ||
196 | + public int getGameMode(int addit) | ||
197 | + { | ||
198 | + return gameMode[addit]; | ||
199 | + } | ||
200 | + public void setGameMode(int nn,int addit) { | ||
201 | + if (nn == 420) { | ||
202 | + gameMode[addit] = 1; | ||
203 | + } | ||
204 | + else if(nn == 430){ | ||
205 | + gameMode[addit] = 2; | ||
206 | + } | ||
207 | + else{ | ||
208 | + gameMode[addit] = 0; | ||
209 | + } | ||
210 | + } | ||
59 | } | 211 | } |
60 | 212 | ||
61 | /* | 213 | /* | ... | ... |
... | @@ -42,28 +42,29 @@ | ... | @@ -42,28 +42,29 @@ |
42 | <LinearLayout | 42 | <LinearLayout |
43 | android:id="@+id/summoner_info" | 43 | android:id="@+id/summoner_info" |
44 | android:layout_width="match_parent" | 44 | android:layout_width="match_parent" |
45 | - android:layout_height="84dp" | 45 | + android:layout_height="120dp" |
46 | - android:layout_marginTop="20dp" | 46 | + android:layout_marginTop="10dp" |
47 | android:layout_marginBottom="10dp" | 47 | android:layout_marginBottom="10dp" |
48 | android:orientation="horizontal" | 48 | android:orientation="horizontal" |
49 | - android:visibility="gone"> | 49 | + android:visibility="visible"> |
50 | <ImageView | 50 | <ImageView |
51 | android:id="@+id/tiers" | 51 | android:id="@+id/tiers" |
52 | - android:layout_marginLeft="50dp" | 52 | + android:layout_marginLeft="20dp" |
53 | - android:layout_marginRight="20dp" | 53 | + android:layout_marginRight="10dp" |
54 | - android:layout_width="70dp" | 54 | + android:layout_width="120dp" |
55 | - android:layout_height="84dp" | 55 | + android:layout_height="120dp" |
56 | android:src="@drawable/gold" | 56 | android:src="@drawable/gold" |
57 | android:visibility="visible" | 57 | android:visibility="visible" |
58 | /> | 58 | /> |
59 | + | ||
59 | <TextView | 60 | <TextView |
60 | android:id="@+id/summoner_name" | 61 | android:id="@+id/summoner_name" |
61 | - android:layout_width="wrap_content" | 62 | + android:layout_width="235dp" |
62 | - android:layout_height="84dp" | 63 | + android:layout_height="120dp" |
64 | + android:gravity="center|left" | ||
63 | android:text="롤첨혜요" | 65 | android:text="롤첨혜요" |
64 | - android:textSize="50dp" | 66 | + android:textSize="40dp" |
65 | - android:visibility="visible" | 67 | + android:visibility="visible" /> |
66 | - /> | ||
67 | </LinearLayout> | 68 | </LinearLayout> |
68 | 69 | ||
69 | 70 | ||
... | @@ -73,12 +74,12 @@ | ... | @@ -73,12 +74,12 @@ |
73 | android:layout_height="wrap_content" | 74 | android:layout_height="wrap_content" |
74 | android:layout_marginBottom="50dp" | 75 | android:layout_marginBottom="50dp" |
75 | android:orientation="horizontal" | 76 | android:orientation="horizontal" |
76 | - android:visibility="gone"> | 77 | + android:visibility="visible"> |
77 | <TextView | 78 | <TextView |
78 | android:id="@+id/summoner_tier_tier" | 79 | android:id="@+id/summoner_tier_tier" |
79 | android:layout_width="wrap_content" | 80 | android:layout_width="wrap_content" |
80 | android:layout_height="wrap_content" | 81 | android:layout_height="wrap_content" |
81 | - android:layout_marginLeft="50dp" | 82 | + android:layout_marginLeft="30dp" |
82 | android:text="골드" | 83 | android:text="골드" |
83 | android:textSize="40dp" | 84 | android:textSize="40dp" |
84 | android:visibility="visible"/> | 85 | android:visibility="visible"/> | ... | ... |
-
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