• This project
    • Loading...
  • Sign in

I_Jemin / Unity-OpenVR-Shooter-Template

%ea%b7%b8%eb%a6%bc1
Go to a project
Toggle navigation Toggle navigation pinning
  • Projects
  • Groups
  • Snippets
  • Help
  • Project
  • Activity
  • Repository
  • Pipelines
  • Graphs
  • Issues 0
  • Merge Requests 0
  • Snippets
  • Network
  • Create a new issue
  • Builds
  • Commits
  • Issue Boards
Closed
Open
Issue #2 opened 2017-12-03 04:50:14 UTC by I_Jemin@2012102393

TODO: VR-UI System

Created by: IJEMIN

  • VRInteractable
  • VREyeRaycaster
  • Let VRInputController directly know game logic or not?
  • VRInputController provide static Input check functions VS one VRInputController per one interact object?
  • Use UnityEvent for beginner? or Use action for clean structure?
Edited 2017-12-03 06:50:44 UTC
  • I_Jemin
    @2012102393 commented 2017-12-03 06:50:44 UTC
    Master

    Created by: IJEMIN

    Done with dcd644a8

  • Please register or login to post a comment
Assignee
No assignee
Assign to
None
Milestone
None
Assign milestone
None
Due date
No due date
0
Labels
None
Assign labels
  • View labels
1
1 participant
Reference: 2012102393/Unity-OpenVR-Shooter-Template#2