TODO: VR-UI System
Created by: IJEMIN
- VRInteractable
- VREyeRaycaster
- Let VRInputController directly know game logic or not?
- VRInputController provide static Input check functions VS one VRInputController per one interact object?
- Use UnityEvent for beginner? or Use action for clean structure?
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Created by: IJEMIN
Done with dcd644a8
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