DecalDestroyer.cs 267 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 13 14 using System.Collections; using System.Collections.Generic; using UnityEngine; public class DecalDestroyer : MonoBehaviour { public float lifeTime = 5.0f; private IEnumerator Start() { yield return new WaitForSeconds(lifeTime); Destroy(gameObject); } }